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Warthog Jump by Randall Glass narcogen 04.15.02
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Evolution Of Halo by Bungie, recorded by... narcogen 06.09.02

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Enough Dead Heroes Poop Scoop 03.12.04
Silent Cartographer Guitar Sol... Poop Scoop 03.17.04
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On A Pale Horse Poop Scoop 08.28.04
The Maw Poop Scoop 08.28.04
Halo: Master And Chief Poop Scoop 08.28.04
Truth And Reconciliation Suite Poop Scoop 02.07.05

spoiler (H3)

Trindacut and Narcogen look at gameplay in the vehicle-heavy, story-light level, Tsavo Highway. Regular features include Glitch of the Week and Anger, Sadness, and Envy: features of Halo 3 that makes us angry or sad, and features of other games that make us envious.

This is the MP3 version of the episode, compatible with the online player.

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ASE Episode 3 Tsavo Highway

Rockslider famously rejected Halo 2, preferring instead to spend six years tricking the Halo 1 engine into delivering him continually more epic "megabattles".

So, naturally, people wanted to know what he thought of Halo 3-- did it return to the roots of the original game enough to keep his interest?

Now he's provided the answer in typical exhaustive detail.

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Since before I'd even managed to finish the fight on Heroic, let alone Legendary, people have been asking... "so, what do you think of Halo 3?"

Given the thousands of words I've hurled at Halo 2 over the years that seems like a rather broad question. When pressed, most people admit what they really want to know is what I think of the ending of Halo 3.

Even that can be broken down further. There's the way the game resolves its central conflicts going back to the first game, especially those conflicts that involve gameplay challenges, and then there's the denouement that the game gives us, the little epilogue.

My short answer is that Halo 3 handles both challenges with finesse and aplomb in a way that fits very well within the framework laid down by the previous two games, calling on the best elements of both, discarding some that didn't work so well, and modifying others.

So if Halo 3 does indeed, as Frankie said, allow you to finish all the fights going back to Halo 1, what are those fights?

Warning, there are spoilers here!

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The first episode of Anger, Sadness & Envy, the official podcast of Bungie fansite Rampancy.net, covers the first two levels of Halo 3: Arrival and Sierra 117.

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The Cowbell skull makes all explosions bigger. It's the third silver skull.

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*WARNING -- SPOILERS*

I think the answer to that is a pretty safe "Yes." Bear in mind, Halo 3 did $300 million in sales in its first week. The next question is, will it be called "Halo 4" and will it feature the Master Chief (and Cortana)?

Well folks, your old Dad just finished playing Halo 3 all the way through on Legendary, and my 45 year old fingers are just as nimble as they were when I played Pong for the first time in 1974. I wanted to see that Legendary ending, and I wanted to earn it the hard way.

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The Catch skull is on the level [b] The Storm. [/b] The effect is it makes EVERYTHING get more grenades. When I mean everything, I mean everything. One day while I was playing I had a flood throw a sticky at me. A STICKY+FLOOD=ldjfhglisudgbslbv

[i][b]ADMIN NOTE:[/b] I've never seen Flood throw grenades, even on Cortana on legendary with the Catch skull on, so I'm not actually sure this is possible.[/i]

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This skull is found on [b] The Ark. [/b] The effect of this skull is it makes weapons that enemies drop, have half ammo. So for instance, say you pick up a beam rifle that you got from killing a jackal. It usually has close to 88 charge right? Well now if you're lucky it'll have 41 charge. Makes the search for weapons longer however it gives you a 2x multiplier on campaign scoring. Anyways, onto finding the skull.

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Nthro Sraom wrote up a quick guide to the terminal locations in Halo 3. Don't forget, finding all of them grants an achievement, and viewing all of their pages (which are different on Legendary difficulty) grants access to a lot of Halo 3's backstory.

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After Halo 2, VVV didn't hold out much hope that he'd like the next installment, and he's found that the game met his low expectations. Check out his review for a counterpoint to all the pro-Halo 3 enthusiasm. He does like the game-- better than Halo 2-- but there's a bittersweet flavor to it for him.

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First I'll start with the background info on these. There are 7 terminals and all of them are located on The Ark, The Covenant, and Halo. To get the achievement for getting all the terminals you have to read through the message until the terminal says, [b] "FRAGMENT ENDS" [/b] except for two occations where it says [b] "[35:52:75:63:64] xx01-83-244.53" [/b] and the other is [b] "ALL RECORDS CEASE" [/b] The Achievement you get is "Marathon Man" and I think it gives you the security armor shoulder. The Security armor is actually just a remake of the armor the main character wears in an earlier Bungie game, "Marathon". I also here there is another terminal however I haven't bothered to look. Sorry. Anyways on to the terminals.

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Tough Luck is a gold skull. It is the first skull on the third level, Tsavo Highway. As a gold skull, it offers an achievement and 150% bonus on campaign scoring. In return, enemies will have much better luck dodging your grenades, needles, vehicles and plasma bolts.

After emerging from the end of the first shielded tunnel and onto the Tsavo Highway, walk along the edge of the gorge to your left. Jumping carefully down onto the bridge support, walk around the edge of the supports to your left until you reach a stone ledge with this skull.

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Grunt Birthday Party is a silver skull. It is the second skull on Crow's Bridge. After clearing the Barracks, you'll be sent out to meet the Arbiter. You'll drop down a short, narrow shaft at the end of a corridor and find yourself in a large tunnel with several pipes interconnecting from the left and right sides from which Drones will emerge-- they'll fly across from one pipe to the other in front of you.

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The Black Eye skull is a gold skull. It is the first skull on the second level, Crow's Nest, and is in the same room you start in after the cinematic, high above your head atop a large pipe.

Getting to it is relatively easy. Walk to the end of the room, up a short staircase, and turn around and look for a green shelf. Jump up on that, up onto a girder, and from there up onto the large pipe. Walk back the length of the room to the end of the pipe nearest the video screens and claim this skull.

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Iron is Halo 3's second skull and the second skull on the first level, Sierra 117. It is the game's first gold skull.

As a gold skull, it gives you and your cooperative play teammates the Iron achievement if any player picks it up during the game. After picking it up, it can be activated in the campaign settings page of the pre-game lobby.

When activated, this skull will force all cooperative players to reload the previous checkpoint if any of the players die, and will force a solo player to repeat the entire level if he or she dies.

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