Battleroid's Fortune
Rampancy.net's Anger, Sadness and Envy Podcast is currently featuring a Let's Play series of Bungie's classic sci-fi shooter, Marathon.
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Rampancy.net's Anger, Sadness and Envy Podcast is currently featuring a Let's Play series of Bungie's classic sci-fi shooter, Marathon.
Leela's going to flush us out into the cold, hard vacuum of space to fight the Pfhor, but not before she leads us to a cool new gun. We'll have to watch out, though, because while playing in co-op mode made getting the flamethrower a cinch, it can present particular problems when escaping this level.
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Leela wants us to close some doors so she can kill a bunch of Pfhor by decompressing a section of the Marathon, but before she gets to that, we've got a better use for the oxygen-- laying fiery waste to alien invaders with the TOZT-7 flamethrower!
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com
With the Marathon's BoB (Born On Board) crew quickly being exterminated by the titanic Hulks, Blackstar and Narcogen have to find a way to fight back, find the level's secret terminals, and find a way out.
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com
The Marathon's crew are under vicious attack from the Pfhor and their massive allies, the gargantuan Hulks! We must save as many crewmembers as possible... or not. Armed only with sticks, stones, and harsh language (redacted) Blackstar and Narcogen muddle their way through this horticulturally themed Marathon level.
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Durandal has gone Rampant, and is in contact with the Pfhor and S'pht aliens currently infesting the Marathon! Leela wants us to flip some switches that will apparently help with... something. Not really sure what. Of course, before the switch-flipping comes the Pfhor-killing, and there's plenty of that to do in this level, including the new variant mentioned last episode by Leela-- the Pfhor Trooper.
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Leela has produced three chips to replace the damaged ones and reactivate Marathon's automated defense system. On the way, Narcogen and Blackstar notice similarities in both enemy and level design between Marathon and Halo.
Urk from Bungie tells IGN that everything Bungie does on the backend for Destiny is platform agnostic, but the company still has not definitively announced, nor definitively denied, versions of the game for other platforms like PC or Mac.
YouTube user toolsmyth (Bo Lindbergh in the Marathon Story Page's forum) has posted some gameplay from the first level of Bungie's first shooter, Pathways Into Darkness, now available in the App Store for the Apple Macintosh.
Leyvin360 on YouTube also has a Let's Play series for the game that he started last year.
Narcogen and Blackstar play Level 3 of Bungie's classic sci fi shooter, Marathon: Never Burn Money. Leela tasks us with recovering three chips to repair the Marathon's defensive system, and on our own we attempt to reach an isolated and cryptic terminal that may hold the secret to the identity either of the mysterious security officer who is the player's avatar, or the even more mysterious door-controlling Durandal we have yet to meet.
We've gotten some useful feedback on past episodes, and I'll just acknowledge it here:
Blackstar and Narcogen continue playing through the classic Bungie scifi shooter and precursor to Halo, Marathon.
Special thanks again to Craig Hardgrove for his excellent soundtrack remixes.
Wait after the credits for a short bonus of one (easy) grenade hop and the infrared goggles.
We're doing this playthrough with:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Here at Rampancy, we'll be starting a new series on the Anger, Sadness and Envy podcast: a video Let's Play series of Bungie's classic science fiction shooter, Marathon, as played using the modern Aleph One engine under Mac OS X. All three games in the Marathon series (Marathon 1 and 2 by Bungie, and Marathon Infinity by Double Aught, a studio made up of Bungie alums) are available to play on Mac, Windows, and Linux from http://source.bungie.org.
The free modernization of Pathways Into Darkness by Man Up Time Studios (now in the App Store) got a mention on the RetroMacCast, which is, unsurprisingly, a podcast about retro
Macintosh stuff. PiD gets a mention in the April 13 episode.
Through the efforts of Man Up Time Studios, Bruce "Hippieman" Morrison and Mark "Have Blue" Levin, the classic Bungie FPS game Pathways Into Darkness lives again, available for free in the Apple App Store for computers running version 10.6 or higher of OS X.
For their work in making this ancient artifact available to modern audiences, Bungie's Community Focus this week is on Man Up Studios.
Project Magma has announced a public beta of the first major new revision to the Myth II engine in three years: version 1.8.0. If you're the adventurous kind, and already have 1.7.2 installed, head on over to The Tain and pick up the beta version to test.