update

Project Magma has announced a public beta of the first major new revision to the Myth II engine in three years: version 1.8.0. If you're the adventurous kind, and already have 1.7.2 installed, head on over to The Tain and pick up the beta version to test.

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The Tain has posted Myth II 1.7.2b2 in several flavors: Windows, Mac Universal, and Mac PowerPC. It's not an installer, just the application itself, so you need to have Myth II 1.7.1 already installed. For the terminally curious, there's a changelog.

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Birth of a Spartan is not coming along so well. I have had a few technical difficulties with Finale and have finally fixed a few problems only to realize that this song is very hard to put into sheet music. I cant seem to find a way to get it to sound right. I have the entire song figured out till the end from what I believe to be the correct notes but I am kind of stuck putting the part where Carter is about to recieve his augmentations into shet music. I havent found a way to put that part on Finale yet but in time it will happen.

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Now that I've actually gotten my hands on the game, I've been able to add some more data to that Google Earth Network Layer for Halo 3: ODST.

Each of the 29 audio locations in the Mombasa Streets level are labeled. So far there's no additional information (screenshots, descriptions) but I will add that as I go through on my next playthrough.

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If you're looking to get your Marathon on and you don't have the XBLA port, the open source project Aleph One is still going strong. The latest update makes changes to the Lua scripting engine and adds HUD enhancements similar to the one in the XBLA version.

Aleph One runs on Macs, Linux, oh, and Windows, too.

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The Bungie.net group For Carnage Apply Within, which plays classic Bungie games Marathon and Myth every week, notes that Project Magma has released version 1.70 of Myth II. Some info about the patch:

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Still ten shopping days left, but Aleph One has left all the old school fans a present to open early: a new version of the open source Marathon engine for playing Marathon 1, Marathon 2, Marathon Infinity and third-party scenarios on PCs, Macs, and Linux computers.

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Halo 3: Recon

Halo 3: Recon is the new game Bungie is going to release in Fall 09. It takes place after The Battle of New Mombasa when the covenant goes through a slip-space portal and destroys the whole city. So it's pretty much like a Halo 2 1/2 You play as an ODST (Hell Jumper). If you want to see the trailer go to Bungie.net. Any comments please post and my answers to questions are limited. Thank You.

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The Man with the Master Plan-k3n60thehalokid

From source.bungie.org:

This is a minor feature release of Aleph One, which includes Windows improvements and support for the Unimap 2 format. It is network compatible with Aleph One 0.20.x

Go get it.

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David Bowman, Design Lead at Certain Affinity, dishes on the Age of Booty blog about their upcoming pirate-themed XBLA game of the same name (previously called Plunder) and some of its influences, including Settlers of Catan.

There is no release date yet, but the game is speculatively expected out in the second half of this year.

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Hippieman sent me a message on XBL a couple days ago.. the two downloadable netmap packs for Marathon:Durandal, the XBLA version of Bungie's classic Mac and PC scifi shooter, the grand-daddy of Halo, are now online in the Xbox Live Marketplace.

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Version 0.20.2 of Aleph One, the open source engine for playing Marathon games on MacOS, Windows and Linux, has been released.

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A new version of Aleph One, the open source engine for playing Marathon, is available. It fixes a few bugs and all current players are urged to update.

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Frankie has posted at Bungie.net that the long awaited AU1 for Halo 3 should be online in the "wee hours" on Wednesday, which is pretty much right now.

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In this week's Bungie Weekly Update, Tyson "Ferrex" Green gives an exhaustive explanation of how Halo 2's melee system worked, how Bungie addressed its flaws in changing the design for Halo 3, how that design change led to complaints from the the playerbase, and how the Halo 3 Auto Update, due out later this month, will address those concerns.

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