mac

Let's Play Myth Co-op #04 Homecoming

See video
Myth - 04 Homecoming

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

The Head wants us to search a destroyed cathedral in the ruined city of Covenant for a book called the Total Codex.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #03 Siege of Madrigal

See video
Siege of Madrigal

The Legion runs a distraction attack into the wight-infested town of Comfort. Overwhelmed by wights, we eventually downshift into Simple difficulty to get this mission completed. Hopefully for the last time.

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #02 A Traitor's Grave

See video
A Traitor's Grave

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

The mayor of nearby Otter Ferry would betray his citizens to the Dark. We intend to stop him.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #01 Crow's Bridge

See video
Myth TFL: Crow's Bridge

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

In this first level, a small detachment of soldiers left behind to defend the sleepy village of Crow's Bridge get a nasty surprise when the enemy's animated corpses, the Thrall, emerge from the river.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

ASE Ep. 171 Marathon Tempus Irae 36 For Your Eyes Only

See video
For Your Eyes Only

The S'pht decide to give the cyborg a special reward, and this easter egg produces the first level worthy of an inclusion in Anita Sarkeesian's "Tropes vs Women" series as we're led into a pool full of nude female simulacra. Just be sure to play nice, unlike Narcogen.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 170 Marathon Tempus Irae 35 The End

See video
Tempus Irae 35 The End

We place the final manuscript in the final receptacle and wonder aloud: is that all there is? Are we really at The End?

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Rampancy Channel Update November 2015

See video
Rampancy Channel Update Nov 2015
Narcogen and Blackstar talk about returning to a normal post-Taken King schedule and the games we'll be playing.

Let's Play Destiny Co-op #72 Enemy of my Enemy

See video
Enemy of my EnemyBlackstar and Narc

Blackstar and Narcogen return to the dreadnaught to find out what the Cabal have found out about Oryx and the Taken.

ASE Ep. 169 Marathon Tempus Irae 34 I Can Feel It

See video
Tempus Irae 34 I Can Feel It

Blackstar and Narcogen have to reboot the Pfhor computer core in one of Tempus Irae's most puzzle-filled levels.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 168 Marathon Tempus Irae 33 Mt Vesuvius Pt 2

See video
Tempus Irae 33 Mt Vesuvius Pt 2

Narcogen and Blackstar must escape the underground volcano Pfhor base before it is engulfed by laval.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 167 Marathon Tempus Irae 31 KMG-365

See video
Tempus Irae 31 KMG-365

Narcogen and Blackstar wake up after the destruction of the Pfhor ship.

So this video is level 31 KMG-365, which is basically just a terminal anyway. When all the episodes are posted I will re-order them so they appear chronologically as played.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Marathon Tempus Irae Level 32 Secret Terminal

See video
Tempus Irae Level 32 Secret Term
A secret terminal tells the real origins of the Pfhor's visit to Renaissance Italy.

ASE Ep. 165 Marathon Tempus Irae 30 & 32: I Haven't Killed Anything Since 1845 and Vesuvius Pt. 1

See video
Tempus Irae 30 & 32

Some Enforcers get flushed into space, and Narcogen and Blackstar enter a volcano.

First of all, apologies on the delay for this episode. Secondly, we had a fair number of technical issues during the play session. First, when we stepped through the teleporter at the end of level 30, something happened that prevented the video capture from working. We then proceeded to attempt to play level 32 Mt. Vesuvius, but the game went out of sync. We thought we were almost done (and thought video was recording) so we pushed on in an attempt to complete the level, until we realized we weren't going to be able to find the secret terminal that way. At that point, Narcogen scratch-started the level in single-player mode and re-started recording, while Blackstar is still attempting to finish the original co-op game.

So this video includes footage of level 30 I Haven't Killed Anything Since 1845, which has a neat bit of scripting in it-- you should check out the spoiler page entry for it to see how it was achieved:

http://marathon.bungie.org/spoiler/tempus/30.shtml

and then also single-player footage of Narcogen completing level 32, Mt. Vesuvius.

Later on we'll post a separate video for level 31, KMG-365, which is basically just a terminal anyway, and a lengthy bit of terminal reading for the secret terminal in level 32.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 164 Marathon Tempus Irae 29: ...evil so singularly personified

See video
Marathon Tempus Irae lvl 29

Blackstar and Narc witness a high-level assassination aboard the Pfhor ship and then proceed to disable the engines, while S'pht'Kr beam in and explode some Juggernaughts.

We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 163 Marathon Tempus Irae 28: In A Vendetta Kind of Mood

See video
In A Vendetta Kind of Mood

Narc and Blackstar made it aboard the Pfhor ship, but it seems someone already knew they were coming...

We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Syndicate content