marathon

A series of three first person shooters made by Bungie for the Macintosh, generally considered a precursor to Halo, thematically.

How To Open Sheet Music Files

To open PrintMusic files, get the free FinaleNotepad program. Versions are available for Windows and Mac OS X. It opens PrintMusic files, as well as imports and exports MIDI.

To download the free program, the Finale website will require you to register a free account with them. Be sure to check the opt-in marketing settings at the bottom of the form if you don't want them to email you or give your contact information to their partners.

UPDATE: The free program for reading PrintMusic files is now Finale Reader.

How To Upload Sheet Music

Siege of Madrigal by Marty O'Donnell

After the last tutorial on how to download sheet music files there were some requests on how to upload files to the site for other readers to see.

If you've transcribed some music from Halo or any other Bungie or Wideload game and would like to share it with the community here through Rampancy's sheet music section, first you need to have an account, confirm that account, and be logged in. All of those steps are covered in the tutorial on How To Download Sheet Music Files. After you've followed those steps, come back here.

How To Download Sheet Music Files

Siege of Madrigal by Marty O'Donnell

Every so often readers have some trouble obtaining access to the sheet music files on Rampancy.net. Below is a short tutorial to help you out.

The short answer is that these files are freely available to anyone. All I ask in return is that you register an account first. Registration is free. I don't give out your email address to anyone, and the site will not mail you anything unless you ask.

ASE Ep. 161 Marathon Tempus Irae 25 & 27: Hang To Dry & Repository 9

With our co-op scripts disabled to prevent going out of sync, Blackstar and Narcogen must rely on skill and determination to deal with waves of Hunters and Troopers teleporting behind them.

Also, our apologies-- this video and the previous one were posted out of order. This one will remain at the top space in the queue until the next is posted, and then we'll put back into the proper order.

We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 162 Marathon Tempus Irae 26: Game of Death

See video
Tempus Irae 26: Game of Death

We backtrack to a lava-surrounded secret level full of ammo and near-unkillable Pfhor.

We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 160 Marathon Tempus Irae 24: You Gotta Sin To Be Saved

See video
You Gotta Sin To Be Saved

More Catholicism-flavored puzzles from Cosimo in this episode, at least before the game goes out of sync.

We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 159 Marathon Tempus Irae 23: Never Satisfied

See video
Tempus Irae 23: Never Satisfied

Cosimo has created some fiendish puzzles for Leonardo, but we're the ones trapped in them!

We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 158 Marathon Tempus Irae 21-22: Rock the Boat / Theater of Pain

See video
Rock the Boat - Theater of Pain

Where we went wrong, was getting on a boat... and then sinking the boat and going somewhere full of juggernaughts.

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 157 Marathon Tempus Irae 19: The Revealing Science of God

See video
The Revealing Science of God

Round and round we go, where we stop, nobody knows...

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 156 Marathon Tempus Irae 17: Ameseno Italy

See video
Tempus Irae 17: Ameseno Italy

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We brave a dark and foreboding castle with hidden watery secrets to find the next Leo manuscript.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 155 Marathon Tempus Irae 15: The Gauntlet

See video
Tempus Irae 15: The Gauntlet

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We run through a watery gauntlet surrounded by Hunters and Enforcers to chase down Da Vinci's stolen manuscript.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 154 Marathon Tempus Irae 14: Towel Boy

See video
Tempus Irae 14: Towel Boy

The secret exit from Brain Damage leads to the secret level Towel Boy, where we explore yet more waterways and finally run into a Juggernaught we can kill.

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

https://youtu.be/qDC7RY1GaS0

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 153 Marathon Tempus Irae 13: Brain Damage

See video
Tempus Irae 13 Brain Damage

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We're once again hemmed in by waterways and key/lock puzzles. At the end, though, we find that Da Vinci's manuscript has been stolen! He blames the locals, but we suspect the Pfhor.

http://youtu.be/hPnxR8bZe9k

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

ASE Ep. 152 Marathon Tempus Irae 10-12: Sordidae, Turpes Et Faetidae / Beyond the Black / Repository 5

See video
Sordidae, Turpes Et Faetidae (+2)

We head down again to Earth, this time to Milan, in Italy. Da Vinci is crazy about the architecture, not so crazy about the smell of the place.

After we finally make our way through the place, we find a secret level: Beyond the Black, and then on to Repository 5.

https://youtu.be/bXR-XBuG7FA

http://youtu.be/bojFzY_nvlU

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

ASE Ep. 151 Marathon Tempus Irae 09: Polygonium Opus

See video
Polygonium Opus

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We're back on board the S'pht craft, waking the crew to defend themselves against Pfhor invaders. Plus, some Hunter has it out for us. Apparently we killed his brother.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

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