Let's Play Myth II: Soulblighter Co-op #05 The Baron

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Myth 2: The Baron

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Now inside his keep, we have to track down the heavily-guarded Baron and prevent him from escaping...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #04 Into The Breach

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Myth II: Into The Breach

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

A local ruler is providing the forces of evil with fresh corpses... we must breach his fortress and root him out.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #03a A Long Awaited Drinking Party

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A Long Awaited Drinking Party

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

The poachers get liquored up and ready to hunt some deer. Careful, though, they're coming right for us...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #03 Down A Broken Path

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Myth II Down a Broken Path

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

One of the Ruriks wants us to save his town's mayor. But first, we have to see some frogs about some deer...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #02 Salvation

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Myth II: Salvation

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Unknown foes are holding villagers from Willow Creek in a cemetary ahead. Narc and Blackstar are confused by the nature of our enemies...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Rampancy Channel Update July 2016

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Rampancy Channel Update July 2016

A quick run-down of the series we're working on now, plus the new game we'll be adding next month!

Let's Play Myth II: Soulblighter Co-op #01 Willow Creek

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Myth II: Willow Creek

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Sixty years after the defeat of Balor, King Alric's sleep is disturbed by a vision of the Fallen Lord, Soulblighter, and the undead once again walk the world.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Quake DOPA #01

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Let's Play Quake DOPA #01
To celebrate the 20th anniversary of the release of Quake last month, a new episode was released, called DOPA. It was developed by Machine Games, who created the Wolfenstein: The New Order DLC, and it's available for free. https://t.co/BTgju8tLuI We're playing it on OSX using the Dark Places engine: https://icculus.org/twilight/darkplaces/ Dark Places runs on Windows, Linux and OSX.

Let's Play Myth Co-op #25 The Great Devoid

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Myth 25 The Great Devoid

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Balor is dead. But Balor cannot be killed, really. We must take his head and throw it into the Great Devoid.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
The Five Champions
Redemption
Shiver
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth Co-op #24 The Final Battle

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Myth 24: The Final Battle

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

This is the final confrontation between Alric and Balor. But they say Balor cannot be simply killed...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

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