Let's Play Myth Co-op #04 Homecoming

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Myth - 04 Homecoming

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

The Head wants us to search a destroyed cathedral in the ruined city of Covenant for a book called the Total Codex.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #03 Siege of Madrigal

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Siege of Madrigal

The Legion runs a distraction attack into the wight-infested town of Comfort. Overwhelmed by wights, we eventually downshift into Simple difficulty to get this mission completed. Hopefully for the last time.

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #02 A Traitor's Grave

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A Traitor's Grave

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

The mayor of nearby Otter Ferry would betray his citizens to the Dark. We intend to stop him.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Destiny Co-op #110 King's Fall Raid Part 1

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King's Fall Raid Part 1
Blackstar and Narcogen talk about Bungie's latest raid-- it's normal and hard variants, the differences between it and earlier raids like Crota's End and the Vault of Glass, and contrasts between regular and blind runs.

Let's Play Myth Co-op #01 Crow's Bridge

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Myth TFL: Crow's Bridge

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

In this first level, a small detachment of soldiers left behind to defend the sleepy village of Crow's Bridge get a nasty surprise when the enemy's animated corpses, the Thrall, emerge from the river.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Let's Play Destiny Co-op #109 Sparrow Racing League

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Sparrow Racing League
Narc and Blackstar tried out this year's special holiday multiplayer mode, Sparrow Racing League.

ASE Ep. 171 Marathon Tempus Irae 36 For Your Eyes Only

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For Your Eyes Only

The S'pht decide to give the cyborg a special reward, and this easter egg produces the first level worthy of an inclusion in Anita Sarkeesian's "Tropes vs Women" series as we're led into a pool full of nude female simulacra. Just be sure to play nice, unlike Narcogen.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 170 Marathon Tempus Irae 35 The End

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Tempus Irae 35 The End

We place the final manuscript in the final receptacle and wonder aloud: is that all there is? Are we really at The End?

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Let's Play Mass Effect: #15 EneMonkey Mine

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Let's Play Mass Effect: #15

Once again, we were planning on going straight to Feros, but the Admiral wants us to pat down some monkeys.

We're now running on the Xbox One in Backwards Compatibility mode. Since DLC is no longer supported, this means we did an off-camera scratch start with a new character who looks a lot like the earlier one and is an Infiltrator, but has a different background, a few more Renegade points, and now actually has to level up abilities and collect weapons and armor for herself and the crew.

This is the first in our new Spectator Mode series, where we try to co-op games that don't actually have co-op. First up, the sweeping space opera Mass Effect, that has all the classic RPG features that Bungie's Destiny left out, as well as all the clumsy third person shooting features they never put in.

This is Mass Effect.

WARNING: This is an "adult game" with "adult themes" whatever that means. What it means for this playthrough is that characters are going to use some mild language that might be inappropriate for small children, and we're not going to be censoring it or ourselves. We're still going to avoid f-bombs and particularly graphic language, but be warned, this isn't going to be as squeaky clean as some of our other series.

We're also leaving in conversations as well as combat; the trimming on this series will be minimal, but we'll start each episode with a recap of major events.

What's Wrong With The Xbox One Dashboard NSFW

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What's Wrong With Xbox One Dashboar
Blackstar and Narcogen take a look at the latest version of the Xbox One dashboard and wonder what went wrong. Some NSFW language.
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