myth

A series of two real time strategy games produced by Bungie. (A third game was produced by a third party.)

How To Open Sheet Music Files

To open PrintMusic files, get the free FinaleNotepad program. Versions are available for Windows and Mac OS X. It opens PrintMusic files, as well as imports and exports MIDI.

To download the free program, the Finale website will require you to register a free account with them. Be sure to check the opt-in marketing settings at the bottom of the form if you don't want them to email you or give your contact information to their partners.

UPDATE: The free program for reading PrintMusic files is now Finale Reader.

How To Upload Sheet Music

Siege of Madrigal by Marty O'Donnell

After the last tutorial on how to download sheet music files there were some requests on how to upload files to the site for other readers to see.

If you've transcribed some music from Halo or any other Bungie or Wideload game and would like to share it with the community here through Rampancy's sheet music section, first you need to have an account, confirm that account, and be logged in. All of those steps are covered in the tutorial on How To Download Sheet Music Files. After you've followed those steps, come back here.

How To Download Sheet Music Files

Siege of Madrigal by Marty O'Donnell

Every so often readers have some trouble obtaining access to the sheet music files on Rampancy.net. Below is a short tutorial to help you out.

The short answer is that these files are freely available to anyone. All I ask in return is that you register an account first. Registration is free. I don't give out your email address to anyone, and the site will not mail you anything unless you ask.

Let's Play Myth II: Soulblighter Co-op #15 Walls of Muirthemne

See video
Walls of Muirthemne

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We defend the city of Muirthemne with the help of the newly-recruited Trow against an even more destructive enemy: Myrkridian Giants.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #14 With Friends Like These

See video
Myth 2 With Friends Like These

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

The Deceiver thinks he can get the Trow to help us fight Soulblighter if we beat them in a capture the flag game. Either that, or we could just kill them.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #13 The Deceiver

See video
Myth II The Deceiver

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

As mauls and warlocks face off all around us, we must sneak through their lines to use the Deceiver's wand to resurrect him.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #12 The Stair of Grief

See video
Myth 2: Stair of Grief

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

In a snowy labyrinth we must fend off Thralls and Mauls while a Journeyman digs for the Deceiver's magical scepter.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #11 Through the Ermine

See video
Myth 2 #11 Through the Ermine

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We journey through Mirkwoo... I mean, the Ermine on our way to find the Fallen Lord Myrdred to help our cause.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #20 Landing at White Falls

See video
Myth 2: Landing at White Falls

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We follow King Alric to White Falls to stop Shiver from crossing the Meander.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #09 Gate of Storms

See video
Myth 2: Gate of Storms

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We escort King Alric from the ruins of Madrigal.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #08 The Great Library

See video
Myth 2 The Great Library

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Once again we must borrow the Total Codex, this time from the reconstructed Great Library.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #07 Beyond the Cloudspine

See video
Myth 2 Beyond the Cloudspine

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Our band of soldiers is sent to repair the same World Knot the Legion disabled in the first game; on the way we find a toppled god.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #06 Gonen's Bridge

See video
Gonen's Bridge

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Garrick and his remaining troops must stay ahead of the army of the Dark and reach Gonen's Bridge before Dwarves blow it up. Ooga Booga once again leads us bravely into battle, as we choose to take on the horde instead of running.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #05 The Baron

See video
Myth 2: The Baron

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Now inside his keep, we have to track down the heavily-guarded Baron and prevent him from escaping...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #04 Into The Breach

See video
Myth II: Into The Breach

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

A local ruler is providing the forces of evil with fresh corpses... we must breach his fortress and root him out.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

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