We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.
Soulblighter cowers in the roots of Tharsis, threatening to destroy the entire world. Alric must stop him!
This is a segmented run where we're helped, at various times, by regulars Ooga Booga and Renwood, as well as special guest, Paris. We start out giving Legendary difficulty a trial, but end up having to dial down to Heroic in order to get the job done.
In this segmented run, it turns out that falling rocks are the deadliest threat.
In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.
Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.
For the engine itself as well as texture enhancements, go to Project Magma:
There's also multiplayer metaserver available for competitive carnage:
A bunch of other Myth-related downloads are available at The Tain:
Info on the Myth HD Total Conversion is here:
https://www.facebook.com/Mythstarter/
You can also download it from OSXCoopGames here:
http://osxcoopgames.net/content/myth-hd-total-conversion
Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.
"Eyes Gone Wrong"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
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