gameplay

Let's Play Doom 3 Co-op #02 Monster Closet

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Let's Play Doom 3 Co-op #02
Narcogen is helping Funkmon play Doom 3, a game he bought years ago but was too frightened to finish. We're using the OpenCoop mod with Doom 3 BFG Edition. After an amazing thing happens, zombies come out of closets and Narcogen gets a machine gun. Ho ho ho.

Let's Play Myth Co-op #04 Homecoming

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Myth - 04 Homecoming

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

The Head wants us to search a destroyed cathedral in the ruined city of Covenant for a book called the Total Codex.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #03 Siege of Madrigal

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Siege of Madrigal

The Legion runs a distraction attack into the wight-infested town of Comfort. Overwhelmed by wights, we eventually downshift into Simple difficulty to get this mission completed. Hopefully for the last time.

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Myth Co-op #02 A Traitor's Grave

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A Traitor's Grave

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

The mayor of nearby Otter Ferry would betray his citizens to the Dark. We intend to stop him.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Myth developed by Bungie Software Corporation, currently trademark owned by Take Two.

Let's Play Destiny Co-op #110 King's Fall Raid Part 1

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King's Fall Raid Part 1
Blackstar and Narcogen talk about Bungie's latest raid-- it's normal and hard variants, the differences between it and earlier raids like Crota's End and the Vault of Glass, and contrasts between regular and blind runs.

Let's Play Myth Co-op #01 Crow's Bridge

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Myth TFL: Crow's Bridge

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command an ragtag army in a desperate battle against the forces of the Fallen Lords.

In this first level, a small detachment of soldiers left behind to defend the sleepy village of Crow's Bridge get a nasty surprise when the enemy's animated corpses, the Thrall, emerge from the river.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Let's Play Destiny Co-op #109 Sparrow Racing League

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Sparrow Racing League
Narc and Blackstar tried out this year's special holiday multiplayer mode, Sparrow Racing League.

ASE Ep. 171 Marathon Tempus Irae 36 For Your Eyes Only

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For Your Eyes Only

The S'pht decide to give the cyborg a special reward, and this easter egg produces the first level worthy of an inclusion in Anita Sarkeesian's "Tropes vs Women" series as we're led into a pool full of nude female simulacra. Just be sure to play nice, unlike Narcogen.

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

ASE Ep. 170 Marathon Tempus Irae 35 The End

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Tempus Irae 35 The End

We place the final manuscript in the final receptacle and wonder aloud: is that all there is? Are we really at The End?

We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

There's a ZIP format archive here:

http://nardo.bungie.org/alephone.php

Direct link:

http://nardofiles.bungie.org/Tempus_Irae.zip

We use irons' Co-Op script, (but not this time) which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

Tempus Irae has its own spoiler guide:

http://marathon.bungie.org/spoiler/tempus/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Rampancy Channel Update November 2015

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Rampancy Channel Update Nov 2015
Narcogen and Blackstar talk about returning to a normal post-Taken King schedule and the games we'll be playing.

Let's Play Destiny Co-op #108 A Sword Reforged

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A Sword Reforged
The final step for getting an exotic sword is running a Light 300 version of the Darkblade strike on the Dreadnaught. This version adds the elemental-shielded Warden knights from the Founts area to the boss fight, and requires that you kill the Knight with the elemental shield corresponding to the element of the sword you're trying for no more than 30 seconds before killing the boss. Stuntmutt got his on the first try, but Narc didn't, probably because he was dead when the boss died or because he killed his knight too early. Several runs later (after realizing a failure means restarting the whole strike, not just a checkpoint) stabbim comes in to pinch hit for Stunt and Narc gets his sword.

Let's Play Destiny Co-op #107 Mar-Zik the Blightcaller

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Mar-Zik the Blightcaller
Narcogen assembles the last materials into the weapon frame for the Touch of Malice exotic scout rifle, then gets help from Blackstar and bluerunner help Narcogen to take down a Wizard miniboss in a special version of the Fear's Embrace story mission to finally earn the weapon.

Let's Play Destiny Co-op #106 Ecthar, Sword of Oryx

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Ecthar, Sword of Oryx
Want an exotic sword? Narcogen does. First step in A Sword Reforged is killing a special knight on the Dreadnaught. Blackstar tags along.

Let's Play Destiny Co-op #105 Thalnok, Fanatic of Crota

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Thalnok, Fanatic of Crota
The last of the 45 calcified fragments is in the hands of Court of Oryx Tier 3 boss, Thalnok, who is such a big fan of Crota he wants to die the same way. Bluerunner and random stranger Podvox help out Narcogen and Blackstar take out mini-Crota.

Let's Play Destiny Co-op #104 Balwûr Fragment

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Balwûr Fragment
The quest for the exotic scout rifle, Touch of Malice, requires 45 calcified fragments be collected from the Dreadnaught. With only a few remaining, Narcogen recruits Blackstar, CortanaVIII and some randoms to collect one from Court of Oryx Tier 3 boss, Balwûr.
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