gameplay

Let's Play Myth II: Soulblighter Co-op #13 The Deceiver

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Myth II The Deceiver

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

As mauls and warlocks face off all around us, we must sneak through their lines to use the Deceiver's wand to resurrect him.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Destiny Co-op #139 SRL 2016 UPDATED

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Destiny Dawning: SRL 2016

UPDATE: This new updated version has footage from both players' perspectives.

We're trying out the quests and items in Destiny's Year 3 winter holiday event, the Dawning!

Blackstar and Narcogen check out the new Sparrow Racing League tracks on Mercury and in the Plaguelands, joining the Mars and Venus tracks from last year's events. Sparrow racing will continue to be available as a private match option after the Dawning event ends on Jan 3, 2017.

Let's Play Myth II: Soulblighter Co-op #12 The Stair of Grief

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Myth 2: Stair of Grief

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

In a snowy labyrinth we must fend off Thralls and Mauls while a Journeyman digs for the Deceiver's magical scepter.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Destiny Co-op #138 The Dawning Pt 3 Omnigul Reborn

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Dawning: Omnigul Reborn

We're trying out the quests and items in Destiny's Year 3 winter holiday event, the Dawning!

The Will of Crota, Omnigul, is now reborn-- with the ability to close doors and teleport Ogres into tiny spaces!

Let's Play Destiny Co-op #137 The Dawning Pt 3 Taken Nexus

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The Dawning: Taken Nexus

We're trying out the quests and items in Destiny's Year 3 winter holiday event, the Dawning!

The Nexus Mind strike also gets an overhaul, with new gameplay mechanics borrowed from the Vault of Glass raid.

Let's Play Destiny Co-op #136 The Dawning Pt 2 Taniks Perfected

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Destiny Dawning: Taniks Perfected

We're trying out the quests and items in Destiny's Year 3 winter holiday event, the Dawning!

Zavala sends us out to fight Taniks, resurrected by the power of SIVA.

Let's Play Destiny Co-op #135 The Dawning Pt 1 Tower Presents

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The Dawning 1 - Tower Presents

We're trying out the quests and items in Destiny's Year 3 winter holiday event, the Dawning!

Narcogen and Blackstar take a look at the wintry Tower, collecting quests, distributing gifts and carrying lanterns.

Let's Play Destiny Co-op #134 Wrath of the Machine Pt4 Aksis

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Wrath of the Machine Pt4 Aksis

We're playing the story missions of Bungie's latest expansion to Destiny, Rise of Iron!

Our stalwart raid crew tries to help Narcogen learn the mechanics necessary to defeat Aksis.

Special thanks from Narcogen and Blackstar to ChrisTheeCrappy, Funkmon, jchapman, and Morpheus414 for playing along with us in this normal mode, non-challenge Destiny raid.

Let's Play Destiny Co-op #133 Wrath of the Machine Pt3 Siege Engine

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Wrath of the Machine Pt3 Siege Engi

Let's Play Destiny Co-op #133 Wrath of the Machine Pt3 Siege Engine

We're playing the story missions of Bungie's latest expansion to Destiny, Rise of Iron!

Somebody at Bungie sure liked Mad Max: Fury Road. We take a machine the Fallen built for no discernible reason, turn it on them, and them dump it in the drink.

Special thanks from Narcogen and Blackstar to ChrisTheeCrappy, Funkmon, jchapman, and Morpheus414 for playing along with us in this normal mode, non-challenge Destiny raid.

Let's Play Destiny Co-op #132 Wrath of the Machine Pt2 Vosik

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Wrath of the Machine Pt2 Vosik

We're playing the story missions of Bungie's latest expansion to Destiny, Rise of Iron!

We purse Archpriest Vosik deeper into the Wall and throw some more balls at him.

Special thanks from Narcogen and Blackstar to ChrisTheeCrappy, Funkmon, jchapman, and Morpheus414 for playing along with us in this normal mode, non-challenge Destiny raid.

Let's Play Destiny Co-op #131 Wrath of the Machine Pt1

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Wrath of the Machine Pt 1

We're playing the story missions of Bungie's latest expansion to Destiny, Rise of Iron!

Narc gets off to a rough start on the last piece of new content in Rise of Iron-- the Wrath of the Machine raid!

Special thanks from Narcogen and Blackstar to ChrisTheeCrappy, Funkmon, jchapman, and Morpheus414 for playing along with us in this normal mode, non-challenge Destiny raid.

Let's Play Myth II: Soulblighter Co-op #11 Through the Ermine

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Myth 2 #11 Through the Ermine

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We journey through Mirkwoo... I mean, the Ermine on our way to find the Fallen Lord Myrdred to help our cause.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #20 Landing at White Falls

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Myth 2: Landing at White Falls

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We follow King Alric to White Falls to stop Shiver from crossing the Meander.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth II: Soulblighter Co-op #09 Gate of Storms

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Myth 2: Gate of Storms

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

We escort King Alric from the ruins of Madrigal.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Destiny Co-op #130 Abomination Heist

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Abomination Heist

We're playing the story missions of Bungie's latest expansion to Destiny, Rise of Iron!

The final part of the Thorn bounty is the new SIVAfied moon strike, Abomination Heist. CougRon joins us to help get it done!

Blackstar and Narcogen braved the server queue at launch to play the new Destiny content. We'll do all the story missions, quests and new strikes, and then take a break to level up to prepare for the raid.

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