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We head down again to Earth, this time to Milan, in Italy. Da Vinci is crazy about the architecture, not so crazy about the smell of the place.

After we finally make our way through the place, we find a secret level: Beyond the Black, and then on to Repository 5.

https://youtu.be/bXR-XBuG7FA

http://youtu.be/bojFzY_nvlU

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

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We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We're back on board the S'pht craft, waking the crew to defend themselves against Pfhor invaders. Plus, some Hunter has it out for us. Apparently we killed his brother.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

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Tempus Irae seriously starts to troll us with locked doors. At least we have the Sistene Chapel to look at.

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode there's a castle filled with classical art, walls that explode, and aliens. It's always aliens.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

Destinations: 
game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode we find ourselves inside a castle made to resemble a water pump and read about Leonardo Da Vinci's nightmares. We also shoot aliens.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Destinations: 
game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode we negotiate a hedge maze to find a key and discover Italy's most uncomfortable chair.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

game: 
platform: 
topic: 

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Okay, so it turns out THIS is the final level. It's actually a secret level, although I have no idea where the entrance is. Anyway, here it is. Our mission? Kill everything, including a fat guy with a strangling fetish. Yes, really.

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We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

We've finally arrived at the final level of EVIL!

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

category: 
game: 
platform: 
topic: 

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

We've finally arrived at the final level of EVIL!

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

category: 
game: 
platform: 
topic: 

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Blackstar and Narcogen discover a hidden door and some even more surprising things as they finally discover the true nature of the area they've been transported into in the 2nd part of the level Shmackle.

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We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Blackstar and Narcogen are teleported into the very heart of Mystic Pfhor civilization, and tasked with infecting something with a computer virus. However, a fiendish puzzle of mindbending proportions awaits them, the nature of which they can as yet neither perceive nor comprehend...

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We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Apologies for this, our fourth video on the same level of Marathon EVIL.

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We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Blackstar and Narcogen arrive at what seems to be the level's last puzzle but have trouble making the machinery work.

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

category: 
game: 
platform: 
topic: 

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Last time, we used co-op to cheat our way through a moving platform puzzle. This time, Narcogen negotiates a sewer maze looking for buttons while Blackstar fights respawning enemies.

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

category: 
game: 
platform: 
topic: 

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