pathways
Mar 27, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Added the Inside Mac Games interview with Jason Jones from October 1993. In this you will find information on Minotaur 3D, rejected plot lines for Pathways Into Darkness, the difficulty issue, the speed issue, Pathways II, the upcoming Mosaic and a game in development called... Marathon. Go relive the nostalgia!
Apr 28, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Lovecraft's "The Nameless City" and Pathways Into Darkness. Check also Brent Thompson's submission back in May 20, 1999 about Lovecraft's "The Temple".
Mar 25, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Added Inside Mac Games Review of Pathways Into Darkness from September 1993. More nostalgia.
Apr 25, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.The Muller's misson thread on the Story forum has raised some interesting speculation about the origin of the pyramid itself. Who built it? Is it a manifestation of the sleeping god's dream or was it built by the local natives? Vid Boi <sippan@macnytt.com> in a forum post offers this possibility: Re: Muller's Mission? Posted By: Vid Boi <sippan@macnytt.com> Date: 4/24/05 6:45 p.m. In Response To: Re: Muller's Mission? (Anger) : Right so they built the teleporters too? The pyramid also goes two miles : deep! The whole place reeks of alien conspiracy Maybe the underground parts were there, created by the Dreaming God, and then humans built a pyramid on top of that. The interesting thing about this theory is that all the levels above ground have wooden (man made) ladders. But once you are below ground the ladders are at first crystal, then vine, and finally they become teleporters.
Sept 1, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.In a Story forum post Forrest Cameranesi <forrest@bungie.org>makes an interesting discovery. Could this be the source of the Headless sounds? Here's the full post: Source of Headless Sounds Posted By: Forrest of B.org <forrest@bungie.org> Date: 8/29/05 10:51 p.m. I'm sure Bungie probably got the Headless screeches off of some stock sound CD as they did so many Marathon sounds, but I recently discovered entirely by chance what those sounds actually are. Bird calls. There's a type of sea bird in my area called the Snowy Plover, that's apparently an endangered species, but you can still go walking on the beach near their nesting grounds. The only other birds around there are brows pelicans and western gulls, and their calls are uninteresting and can be heard all over. But walking down along that beach the past couple of days, I kept hearing Headless screeches (the kind of sound they make when you shoot them). I traced the source of them to see if maybe someone was playing PiD on the beach, but no such luck... it's just bird calls! And since the only non-gull, non-pelican around there are the Snowy Plovers, it's gotta be them. Being endangered would explain why I've never heard them before I moved here. I think that the Headless screeches may have received a bit of post-processing on top of the regular Plover calls, but they're so damned similar, the same exact pitch-shift for *both* of the headless screeches, that I'm sure the Headless sounds were taken from these Plovers.
Mar 23, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Because PID-related things seem to be disappearing off the internet at an accelerated rate I've updated the The Archive section over in the Inventory window (on your far right) to include the Pathway Into Darkness demos, Alain Roy's Pathways Into Cheating v1.0.1 and Richard Drysdall's ACE! 1.8.2. What happened to Alain Roy's Pathways Into Cheating v1.0 and why was it removed off the internet so quickly? Well that's a story for another day. 
Mar 30, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Thanks to DcBob for pointing out that you can download the full version of Pathways Into Darkness (v2.0) from the Macintosh Garden . You can find it listed here . It's a 2MB download. According to the maintainer of the Macintosh Garden Pathways Into Darkness is is 'Abandonware' that is "commercial software that has been discontinued by the publisher and are not sold or supported anymore" . Not sure how legal this is but they do say "If you are the publisher of a certain game on this site, and wish that it is removed, please email me and I will remove the game." Version 2 is the PowerPC version and the copy protection is disabled. The download comes with the manual.
Feb 27, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Back in November 2004 Lt Devon <devon@forerunners.org> posted news about a Pathways into Darkness inspired mod for Doom 3. Entitled Pathways Redux the mod was released on 26 Nov 2004. Doom 3, which is set in the ruins of an ancient Martian civilization, is expected to be released for the Macintosh in mid-March.
Mar 28, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Added the transcript of the AOL chat with Alex Seropian held on 27 August 1993. Pathways Into Darkness had just been released earlier that month and the chat offered an opportunity for those on AOL to ask questions about the game. In the transcript Alex is 'BungieSoft' and he doesn't give much away. Just a few tips, including mention of the Easter Egg . One or two of the more interesting questions he doesn't answer concern the PID editor and the origin of the company name. In the chat you'll come across a remark by Willie 44. Remember this is August 1993.
Apr 30, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Muller's Mission ... uncovering the tru7 h... one lie at a time.
Mar 26, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00."I'm enjoying your exciting game and it puzzles my brains" and "Evil, wicked, addictive, nasty game from Hell. Do it again." Just a few of the comments from the Pathways into Darkness Registration card comments .
Apr 27, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.OK following repeated email threats and a large cash pay off we (The Committee) have finally activated the Muller's Mission link. We can't put it all up today due to copyright restrictions but check back... soon(TM).
Sept 4, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Mentioned in a Story forum post ... this little humoress tidbit. The Red Velvet Bag Posted By: Nova <aingeal_na_gealai@hotmail.com> Date: 7/29/05 6:49 a.m. My brother and I have always wondered that, surprisingly, nobody has ever mentioned how the Red Velvet Bag, being: - red - able to hold infinite amounts of stuff - able to make weightless anything put inside Resembles "suspiciously" to Santa's bag...
Check the full thread for some way out theories. Was Santa really at the pyramid. 
Mar 24, 2005
Submitted by narcogen on Wed, 07/16/2008 - 16:00.Added Inside Mac Games Sneak Peak of Pathways Into Darkness from June 1993. A little nostalgia. More to come. Including some details on the PID editor!
