pathways

Muller time! ... why talking to Muller can be dangerous to your health! And on the Story forum the Nazis, the occult and the Thule Society and why did Jason Jones say that? The tru7 h... is out there!
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The Muller mystery continues...
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Section 8 <kevinma@em-os.com> makes an interesting post on the Story forum regarding the similarity between the glass vial containing the essence of an imprisoned demon in Pathways Into Darkness and a Jack Kirby (Marvel Comics) creation from the 1970's. Here's the full post: Comic-Booky related Evil-Force-In-A-Vial Thing Posted By: Section 8 <kevinma@em-os.com> Date: 5/12/05 12:19 a.m. Seriously doubt this is the source, but, heck, maybe someone read Marvel comics? (Or someone at Marvel played PiD?) The whole vial and pyramid thing rings a bell.
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In a Story forum post Forrest Cameranesi <forrest@bungie.org>makes an interesting discovery. Could this be the source of the Headless sounds? Here's the full post: Source of Headless Sounds Posted By: Forrest of B.org <forrest@bungie.org> Date: 8/29/05 10:51 p.m. I'm sure Bungie probably got the Headless screeches off of some stock sound CD as they did so many Marathon sounds, but I recently discovered entirely by chance what those sounds actually are. Bird calls.
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Mentioned in a Story forum post ... this little humoress tidbit. The Red Velvet Bag Posted By: Nova <aingeal_na_gealai@hotmail.com> Date: 7/29/05 6:49 a.m. My brother and I have always wondered that, surprisingly, nobody has ever mentioned how the Red Velvet Bag, being: - red - able to hold infinite amounts of stuff - able to make weightless anything put inside Resembles "suspiciously" to Santa's bag... :) Check the full thread for some way out theories. Was Santa really at the pyramid. ;-)
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PiD news from Bungie.org


Rampant for over se7en years.



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Although they aren't, technically speaking, Halo story canon, the thematic and verbal similarities between the recent Halo 3 trailer and the Cortana Letters from 1999 have resparked interest in the latter; TraxusIV has embarked on an ongoing series of analytical articles that look at those themes and put the Letters into the greater context of the Bungieverse, past and present. The newest article looks at the second letter.

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1Up has a Bungie retrospective up, covering in detail Pathways into Darkness, the Marathon trilogy, and Halo 1, with a tip of the hat to earlier games as well. Interestingly, the Bungie-published but not developed side-scroller Abuse gets a mention, while the numerous Marathon licensees and the unmentionable Weekend Warrior do not. Thanks Louis Wu at HBO.

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Rampant for over se7en years.



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Rampant for over se7en years.



Taxonomy upgrade extras: 


Rampant for over se7en years.



Taxonomy upgrade extras: 


Rampant for over se7en years.



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Late last month we mentioned a story at HBO about a mod for Doom 3 called Pathways Redux; Brendon Chung's recreation of the look and feel of Bungie's 1993 shooter Pathways into Darkness using the Doom 3 engine. akba has taken the mod for a spin and written a review of Pathways Redux for Rampancy.net.

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Earlier this month, Brendon Chung released a mod for Doom 3 called Pathways Redux based on Bungie's 1993 adventure-shooter for the Macintosh, Pathways into Darkness, known widely to Bungie fans as simply PiD. The gameplay was a mix of what eventually became traditional run-and-shoot gameplay, interspersed with text interactions with non player characters-- in this case, dead German soldiers-- that had preceded you into the subterranean depths of a Mayan pyramid on the Yucatan peninsula.

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[image:8814 left hspace=5 vspace=5 border=0] Great and rare find over at HBO today-- a bit of news relating to Pathways Into Darkness, the Macintosh adventure shooter that Bungie made before the Marathon series.

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