Recent Movies

Title Poster Datesort ascending
Black Mesa #10 (finale) narcogen 02.14.20
Black Mesa #09 narcogen 02.06.20
Black Mesa #08 narcogen 01.31.20
Black Mesa #07 narcogen 01.23.20
Black Mesa #06 narcogen 01.16.20
Black Mesa #05 narcogen 01.08.20
Black Mesa #04 narcogen 01.01.20

Latest Sheet Music

Title Transcriber Date
Halo 5: Advent (String Orchest... cwhiterun 06.07.16
Halo 5: Blue Team (String Orch... cwhiterun 10.22.15
Halo 5: Light is Green (String... cwhiterun 10.20.15
Halo 5: The Trials (String Orc... cwhiterun 10.12.15
Roll Call - Price Paid pimpnmonk 06.02.14
Behold A Pale Horse For Concer... pimpnmonk 01.24.14
Farthest Outpost/Mercy Plea/Ea... pimpnmonk 12.30.13

mac

Durandal has decided that the true secrets of the S'pht must be submerged in lava, rather than slime or water. Oh joy. This level gives players no ammunition (thank goodness for the scripts provided by irons and treelama) and marks the start of Marathon 2's difficulty curve getting a bit steeper.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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Finding only tantalizing glimpses of the fate of the lost 11th clan of the S'pht in the lofty towers of the city of antiquity, Durandal sends Blackstar and Narcogen into the city's depths in search of more concrete information. Unfortunately, the situation in the city's bowels is quite fluid.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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Having breached the lava moat and the locked door, Blackstar and Narcogen ascend to the top of the tower in the citadel of antiquity in search of clues to the fate of the lost clan of the S'pht.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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Durandal has sent Blackstar and Narcogen to the S'pht Citadel of Antiquity to look for clues to the location of the lost clan, but all we find are lava, locked doors, and Pfhor. Lots of Pfhor.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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Rampancy Modpack

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Dissatisfied with his virus-infected drone playthings, Durandal sends Blackstar and Narcogen into a flooded area to search for a Pfhor computer.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

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Durandal falls victim to one of the classic blunders, and it's up to security officers Blackstar and Narcogen to bail him and his BoBs out. But if you can't stand the heat, stay out of the lava. Join Blackstar and Narcogen for level 8 of Marathon 2: Nuke and Pave.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Durandal wants to infect the Pfhor computer systems with a virus. Naturally, this means a visit to a temple and the sewers. Only on L'howon. Join Blackstar and Narcogen for level 7 of Marathon 2: Ex Cathedra.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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There's a big door that needs opening, so naturally, Durandal sends in Blackstar and Narcogen-- along with a whole mess of BoBs in We're Everywhere, level 6 in our series Let's Play Marathon 2.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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Durandal wants us to color only in between the lines, but battleroids aren't famous for following instructions. Or are they? Blackstar and Narcogen wander around another waterlogged Pfhor facility in search of things to break.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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Bob doesn't want to make Ghostbusters 3. I don't blame him. He also probably doesn't want to venture down the exhaust vent of a Pfhor geothermal energy plant, but that's what we ARE doing. At least it's not sewers.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

game: 
platform: 
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Even more sewers! The Pfhor are fleeing and the water is rising...

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

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Durandal immediately sends us into the depths of the Flickta-infested sewers, poking around for something-- he's not even sure what. While we're there, we'll pick up the fusion pistol a little early and have a look at a surreal and endless battle.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Revived from stasis by Durandal above the homeworld of the enslaved S'pht, we awake to find foes both new and old just waiting for our arrival.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

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Seven things in Halo that are the same (or better) in Marathon.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Garry's Mod, available from Steam.

Mark V[B] Spartan model for Garry's Mod by 017.

Halo M6G and SMG weapons by Residual Kat.

SCars Slim by Sakarias88, Scars Halo by Lucky9Two, and Russian cars by Denz.

Blood Fury's cinema tools.

Greenscreen Material by DasMatze.

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