Mombassa On The Mac
The New Mombasa Classic map has been ported for use with Mac Halo. Thanks to bobindashadows for the story.
The New Mombasa Classic map has been ported for use with Mac Halo. Thanks to bobindashadows for the story.
Believe it or not, there's Myth news today. Over at MythForums there are two news items; one about an update to the Myth 2 FAQ, adding information about the community game servers that replaced Bungie.net; the other is the launch of Myth Gazetteer, a site that aims to be a meta-directory for Myth maps; they've got 500 so far. Thanks vinylrake.
There's mention of the Wideload - Aspyr deal today at Evil Avatar (story, press release) and at SPOnG.
Wideload Games has signed its first publishing deal with Apsyr Media, according to IGN. Aspyr Media is an outfit that publishes Mac games as well as some music CDs and movies on DVD. The article goes on to further narrow the unofficial launch of Wideload's first game to Fall of 2005.
The article quotes Seropian as being persuaded by Aspyr's promise of focusing on his new company.
More transcriptions of Halo music today from Poop Scoop: The Maw, On A Pale Horse, and Halo: Master and Chief. Each containins a MIDI file of the score, the PDF files and a Finale Printmusic! file of the score that can be edited if people have the software. (Note: Halo: Master and Chief is by Justin R.
I've been fairly bored over the summer, so ive put together a roundup of my work on transcribing, and this time ive done more than just send u a bunch of PDF files. In addition to the PDFs, i've included the accual file (Printmusic! 2004 format) and a MIDI that people can listen to and get a general feel for the transcription, as well as for use on ringtones.
Halo Mac Development wants to know which Halo Custom Edition maps you want ported for use with Mac Halo. They are only doing one at a time because conversions are complex, and to ensure that people can find servers to play on.
bobindashadows has posted over at Halo Mac Development that after a couple of weeks of work, he has successfully converted a map created for Halo CE, in this case the desert island map by ZexGX to work with Halo for the Mac.
Five screenshots accompany the story, showing ZexGX's map clearly running in Aqua windows.
Hellface has posted in the Gearbox Forum something that appears to be about the Halo Editing Kit. We're not really sure... but the thrust of it seems to be that there may (or may not) be something good going on, but if there is, and they aren't SURE it's going on, they aren't going to tell us. The moderators might (or might not) know about it, but if they do, they can't tell anyone, and if they do, they're in trouble.
...and MasterNeoChief is their instrument, making this mod where you play as an Elite, eliminating UNSC forces. Get it over at HaloMods. Thanks Louis Wu at HBO.
Jason Snell, editor of MacWorld, has a column up recounting the good times he had playing network games of Marathon while working at MacUser, and insists that Marathon is really at the core of what Halo is:
James at HaloMods writes that the multiplayer version of Assault on the Control Room is now complete and released as version 1.3. MonoxideC is running a server for it as well, check HaloMods for the information.
Bungie games never die, but they do live on in websites that use frames. You have been warned.
However, if you're in the mood for a blast from the past, check out the Pathways Into Darkness page at Bungie.org, where Hamish Sinclair, who maintains that page as well as the compendious and excellent Marathon Story Page, has added information on the A1 demo version of Pathways Into Darkness that was released way back in July of 1993 before MacWorld Boston that year.