Want To See More Of Stubbs?
Fourteen new screenshots for Wideload's upcoming Xbox third-person action game, Stubbs the Zombie in: Rebel Without A Pulse have showed up on stubbsthezombie.com, and were later picked up by GameSpot.
Fourteen new screenshots for Wideload's upcoming Xbox third-person action game, Stubbs the Zombie in: Rebel Without A Pulse have showed up on stubbsthezombie.com, and were later picked up by GameSpot.
The Marathon Map Makers Guild has released version 3.0b7 (remember the b stands for beta) of Excalibur: Morgana's Revenge, or EMR for short. This is a third party scenario for Bungie's Marathon games, and has been updated to work with the latest enhanced open-source version of the Marathon engine, Aleph One.
Over at MacFixIt, Charlie reports that his copy of Halo for the Mac wouldn't run ever since he installed Security Update 2005-001, but that reinstalling the 10.3.7 Combo Updater resolved the situation.
[image:9042 left hspace=5 vspace=5 border=0]Alex "The Man" Seropian, founder of Wideload Games, did a Q&A recently on their upcoming game, Stubbs the Zombie in 'Rebel Without a Pulse'. Click "read more" below for the full interview, and also check out three new screenshots in the Stubbs gallery.
Q. What’s the plot of the game?
A. The game follows the exploits of Stubbs, a Zombie, as he embarks on a quest for true love and brutal revenge in Punchbowl, Pennsylvania, a city of the future built in the 1950s.
Q. How did you come up with this idea?
A. It was a collaborative effort by our small internal prototyping team. We started with a bunch of ideas and spent some time developing the most promising ones. Ultimately the team picked Stubbs the Zombie as the game that would become Wideload's first project.
Gholsbane has posted up at MBO that Project Magma is releasing two new betas of Myth. Myth: The Fallen Lords has a beta for version 1.5 that features OpenGL rendering on OS X; Myth II 1.51 adds OpenGL rendering for Windows.
...the lazy do news roundups. Here's what didn't quite manage to slip past us in the past few days, hours, or even weeks:
New Bungie fans who wanted to experience Bungie's earlier science fiction shooter classic, Marathon, up until now were out of luck. The vast majority of stores simply didn't have it for sale, and only a few copies turned up now and then on Ebay. And although a marvelous new project, Aleph One, would allow the game to run on modern operating systems, you still needed the data files from a retail copy of the game to make them work, and only the files from Marathon 1 were available online, in the form of the M1A1 scenario download.
... that there aren't more items in a day than we have minutes (to say nothing of hours) to post them. So here's what happened when I wasn't looking:
Halo for the Mac has gotten another update, 1.51 to fix various bugs with ATI hardware. You can get it at MacUpdate or HBO.
UPDATE: This has shown up on VersionTracker now as well.
Mjolnir Mark IV has submitted the Marathon's tenth anniversary to the games section of Slashdot, with links to the Marathon Story Page, the Halo Story Page's area on Marathon connections, and Aleph One. So if any of those sites go down today... you'll know why.
[image:8947 left hspace=5 vspace=5 border=0] December 21, 2004 marks the tenth anniversary of the release of Marathon, the first in a series of three science fiction first person shooters published by Bungie in the 1990s. The games were primarily made for the Macintosh platform, despite a port of Marathon 2: Durandal for Windows and the ill-fated Super Marathon port for the even more ill-fated Mac-based console by Bandai called the Pippin.
The previously promised update for Mac Halo came to fruition last week, bringing the game back to parity with its PC counterpart, adding game pad support as well as support for the GameRanger service; rumors have been circulating regarding the possible cessation or fee increases for the Mac version of GameSpy that Halo uses as its default browser.
IMG notes an update on MacSoft's support page that says a new update for Mac Halo, 1.06, should be coming soon that will bring it to the same level of the PC version and restore crossplatform network functionality. Thanks Louis Wu at HBO.
Over at MBO, Baak is quoted as saying that Rocket Dorf Fest 5 has been released. This is a plugin for Myth 2 that includes many custom units.