I've been fairly bored over the summer, so ive put together a roundup of my work on transcribing, and this time ive done more than just send u a bunch of PDF files. In addition to the PDFs, i've included the accual file (Printmusic! 2004 format) and a MIDI that people can listen to and get a general feel for the transcription, as well as for use on ringtones.
Hellface has posted in the Gearbox Forum something that appears to be about the Halo Editing Kit. We're not really sure... but the thrust of it seems to be that there may (or may not) be something good going on, but if there is, and they aren't SURE it's going on, they aren't going to tell us. The moderators might (or might not) know about it, but if they do, they can't tell anyone, and if they do, they're in trouble.
...and MasterNeoChief is their instrument, making this mod where you play as an Elite, eliminating UNSC forces. Get it over at HaloMods. Thanks Louis Wu at HBO.
...because you won't need it to watch HaloTV, a new project by the guys at cookedgamers, rapture and synide.
The service streams various Halo movies, and in addition did a live broadcast of the CAL season finals between xeno and Gamers Paradise.
James at HaloMods writes that the multiplayer version of Assault on the Control Room is now complete and released as version 1.3. MonoxideC is running a server for it as well, check HaloMods for the information.
TeamXbox has an interview with XNA developer Scott Henson at Microsoft about what exactly XNA is going to do for the average gamer. One scenario he imagines is where users on Windows PCs play one kind of role in the same game as console players fulfilling a different role:
Wraith has produced a mod for Halo PC that you can get at HaloMods that allows you to use the Fuel Rod Gun the SpecOps Grunts use in the level Two Betrayals. He wants his gold star.
TURBO in the #HBO IRC channel pointed out the new Halo Editing Kit screenshot over at Cortana.org. It appears to be showing what we can only assume is shot of a Halo level being edited in 3ds Max.
This news is a bit old, but we missed it the first time around, so here goes.
Loren Petrich has said if there's interest, he will modify the MML (that's Marathon Markup Language) used in Aleph One (the open source version of the Marathon engine) to support models made by a program called DimAnimator.
The reason? Spnkrghol has been cooking up some great models for use in Aleph One.
VideoMannumbuh1 writes in the HBO forum that the Fortress Gulch mod, which places a huge wall in the middle of Blood Gulch (among other things) has been released.
HHHT has been updated to version 1.40, and fixes some bugs as well as adds some new features. Thanks BOLL. Go to Omnight.com to download the new version.
[image:7214 left hspace=5 vspace=5 border=0]A couple more projects are underway to bring new netmaps to PC Halo, still without the as-yet-unreleased Halo Editing Kit. (We're pretty sure that's going to become part of the official name at this point.)
Madrox is creating a new multiplayer level out of the architecture at the top of Boarding Action, with some new architecture as well using a technique known as "multi-inject". There's a video over at HaloMods.