Need Sheet Music for Piano or Marimba please!!!!
Could someone please send me the sheet music for any of the halo songs onj piano or marimba, or both? Please, I really want these.
Could someone please send me the sheet music for any of the halo songs onj piano or marimba, or both? Please, I really want these.
To keep up with the information coming out about Wideload's just-announced title, Stubbs the Zombie in 'Rebel without a Pulse', we've created a few easy links.
ASPYR MEDIA AND WIDELOAD GAMES ANNOUNCE STUBBS THE ZOMBIE in 'REBEL WITHOUT A PULSE' FOR THE XBOX, PC AND MAC
AUSTIN, TX (October 28, 2004) - Aspyr Media, Inc., an entertainment publisher delivering fun in the form of games, music and DVDs, and game developer Wideload Games, Inc. today unearthed their upcoming game, Stubbs the Zombie in "Rebel without a Pulse". Guaranteed to turn some heads, this third-person action game is an original IP by Bungie Studio veterans that uses an updated Haloo engine to deliver a stirring tale of one man's hunger for love, justice...and brains. The game will be a cross-platform release, including Xbox, PC and Mac, and will be published worldwide in summer, 2005.
In this game, players take on the role of the rebel himself n Stubbs, a wisecracking Zombie who takes on an ultra-modern city of the future using nothing but his own carcass and the weapons of his possessed enemies. The gameis tongue-in-cheek humor, innovative combat and strong storyline keep Stubbs the Zombieis gameplay as bizarre and unpredictable as its namesake.
To us nothing has the sweet smell of success like rotting Zombie flesh,i said Alexander Seropian, President of Wideload Games. iWe fell in love with the Stubbs game concept because of the unique player experience and the potential of the main character. We are really enjoying bringing this concept to lifeOe or un-death, as the case may be.i
"Wideload Games is delivering an experience unlike any other. Who else could create a game featuring an undead hero who eats brains, tosses his own innards like cherry bombs, and still makes time for the ladies? Those guys are absolutely nuts and we couldn't be more pleased," said Michael Rogers, president of Aspyr. "Stubbs the Zombie will give gamers a new appreciation for the walking dead."
On his quest, Stubbs lurches his way through numerous large and visually captivating indoor/outdoor environments in and around the gleaming city of Punchbowl, PA, a city built during the Eisenhower administration to show off the ultra-futuristic technology of the 21st century. Stubbsi brain-eating adventure brings him through bustling shopping districts and verdant farmlands to battle mad scientists, rural militiamen and the world's deadliest barbershop quartet. His enemies have shotguns, tanks, and all manner of futuristic weaponry. All Stubbs has is his own rotting corpse, a distinct lack of pain or conscience, and the ability to turn foes into zombie allies.
What begins as one zombieis search for revenge quickly escalates into an all-out war between the living and the dead - but this time it's the zombie fighting for truth, justice and the redemption of true love. Yes, it's a love story too.
As Stubbs, you can: * Play as a Zombie and give thoseunpleasant, violent humans a piece of your mind...by eating theirs * Destroy an entire city built with BungieisHalo Engine * Use Zombie Strength to smash down doors andmaul a wide variety of citizens and armed defenders * Spread Zombie Love by eating the brainsof your enemies and adding them to your own personal zombie horde * Possess unsuspecting humans and use their weaponsagainst their friends * Use Your Body as a Weapon in thedeadliest offense ever: explosive gut grenades, zombie sputum, asevered hand that can crawl through tight spaces and possess the living, ahead that doubles as an unholy bowling ball, and flatulence beyond the kenof mortal men.
Technical features include an enhanced version of Halo's graphic engine with all new pixel shaders, new screen effects for an appropriately cinematic look and feel, and a new AI system for the most keenly intelligent mindless zombies in the history of video games.
Computer and video game fans can check out http://drinkyourfillofthefuture.com/Pressrelease.aspx for Stubbs the Zombie updates and sign up to get more information as it becomes available.
About Aspyr
Aspyr Media, Inc. is a leading entertainment publisher that delivers fun in the form of games, music and DVDs. Founded in 1996, Austin-based Aspyr specializes in delivering to consumers the diverse media content they seek. The company identifies quality entertainment opportunities and leverages them across multiple platforms by tailoring its services to suit the product and consumers interests. Visit Aspyr Media on the web at www.aspyr.com.
About Wideload
Wideload Games was founded in 2003 to make unusual games for unusual people. From their lab in Chicago, the industry veterans on Wideload's creative team strip-mine their own twisted psyches, forging the raw material into games nobody else has made or played before. The studio is focused on developing original games with a small, efficient design team and a roster of independent talent. For more information about Wideload, visit www.wideload.com, or email info@wideload.com.
Wideload and Aspyr today revealed their upcoming Mac, PC and Xbox title, due for release in the summer of 2005. It's a third-person action game titled Stubbs The Zombie in "Rebel Without A Pulse". The full press release is on Aspyr's site and will soon be archived here. As yet there is no additional material on the Wideload site.
So far, it seems as if the game will feature:
A very long thread in the Gearbox forums has some of the usual complaints about Halo CE in it, mostly about lag and "warping", and a response from Randy "DuvalMagic" Pitchford, CEO of Gearbox, providing some of the background on the project to port Halo to the PC and how it affected the game's eventual network performance:
Halo World has an item on a program called Halo Map Manager, which allows you to activate and deactivate maps in your Halo Custom Edition folders. This is a big advantage, since the number of maps in that folder affects CE's load times. Thanks demented puppy dot com.
On the heels of the announcement that Halo 2 has received a 9.7 from the Official Xbox Magazine, their highest ranking ever, comes word that PC Gamer ha
HomeFront, a Halo-themed mod for Battlefield Vietnam, has put up in The Junkyard's forum a large collection of images showing the interior of a Covenant Cruiser, including docked Seraphs and Phantoms. Their own site at Planet Battlefield appears to be down, at the moment, but should be back soon, and features movies and links to their IRC channel. Thanks Mhaddy.
Aero at Halo Impulse interviewed Gearbox CEO Randy Pitchford about the port of Halo to the PC. Some of the answers are interesting:
Aero: Is there an alternative way to get a patch for halo CE other than getting 1000 players? Perhaps you could give us a wider range of options that the community can work towards?
HSE, or Halo Server Extensions, has been announced for "almost public release". It is a framework that supports modules to extend the functionality of Halo servers. Modules currently include an Init file builder, a game type editor, a map voting feature, statistics and more. Thanks Halo Mods for the heads-up.
Thought PC Halo would never get patched again? Well you might think. But you weren't counting on the wonder that is Windows XP Service Pack 2 to create a remote crash possibility, did you? No. Well, after tomorrow it won't matter-- Bungie will release a hotfix for PC Halo to close this as-yet-unexploited hole.
Believe it or not, there's Myth news today. Over at MythForums there are two news items; one about an update to the Myth 2 FAQ, adding information about the community game servers that replaced Bungie.net; the other is the launch of Myth Gazetteer, a site that aims to be a meta-directory for Myth maps; they've got 500 so far. Thanks vinylrake.
BlackOps has posted in the Gearbox HaloCE forum about a modification that he and some associates have made to an Unreal Tournament 2003 statistics program. Now this statistics package works with Halo server logs if you have FTP access to the logs themselves.
More transcriptions of Halo music today from Poop Scoop: The Maw, On A Pale Horse, and Halo: Master and Chief. Each containins a MIDI file of the score, the PDF files and a Finale Printmusic! file of the score that can be edited if people have the software. (Note: Halo: Master and Chief is by Justin R.