Destiny Character Development: Bungie At GDC 2013
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In the Bungie Mail Sack this week, Deej addresses the burning question: Is there bacon in Destiny?
I can neither confirm nor deny if swine survived the collapse of the Golden Age. Humanity’s luxury for consuming pork is a mystery that you will have to unlock as a player of the game.
Umbra Software, makers of Umbra 3, have put up a blog post about how their middleware is being used for world creation and rendering in Bungie's Destiny. They'll be doing a presentation on it at GDC this year as well.
Bungie's latest Community Focus article is on Ready Up Live. They've got a YouTube channel with some good Destiny videos in it, check it out.
Nope, not doing one.
Bungie's latest Mail Sack is up. Here's a highlight:
MastaSin In Destiny, can we play as the aliens or are we locked to the human race? And if we are, why are we locked to the human race? What's the reason?
Claude Errera has announced that DBO is now building their Destiny Video Archive. Right now what's there are the two official vids, with more stuff to come.
This week's Community Focus feature over at Bungie is on the Destiny SubReddit. It's dangerous to go alone, take this.
nRGmusicproduction recreated the Destiny track "Be Brave" by Martin O'Donnell and Michael Salvatori, used in the PS4 reveal video, completely by ear. Go have a listen!
Kapowaz over in the DBO forum summarized the feature on Destiny from Edge Magazine. It seems the game will feature named weapon drops, like Borderlands, as well as weapon models generated procedurally from ingredients, perhaps like the weapon mod system from Mass Effect.
The article seems to soft pedal the possibility for solo play, kapowaz says, even though it has been recently confirmed that players will not be forced to play coop if they don't want to.
Dean Takahashi over at VentureBeat has posted a walkthrough essay and some photos of Bungie's studio where Destiny is now being made. Not a lot of new material, but until Bungie speaks at GDC there might not be too much more.
You can never truly know a game until you play it.
Seraph, from Matrix Reloaded
Okay, so I'm paraphrasing, but the point stands. Right now we don't know much about Destiny, but it might be pretty difficult to say we know anything at all. I'm starting to get a sort of pleasant feeling of deja vu, and wondering what it was we thought we knew about Halo when it was first revealed. Our first glance at the game back then was more substantial back in the summer of 1999, when Steve Jobs welcomed Jason Jones on stage to show Halo running live, in real time, using OpenGL, on a Macintosh. He then said it was coming out on PCs and Macs next year.
The rest is history.
Perhaps Bungie showed more of Halo back then than of Destiny now because they honestly thought they were closer to releasing Halo than they really were. Possibly they felt they had to generate some hype for the game. Despite being an award-winning cross-platform developer, it's hard to say that Bungie commanded the kind of attention before that game's release in the Macintosh gaming market that they have occupied in the console world ever since. Now, independent from Microsoft, without the need to serve the well being of the Xbox platform over and above all else, the players on Sony's platform may now be their thrall as well, and after that, who knows, perhaps those on Macs, Windows, and even Linux, iOS and Android. Bungie would appear to have big plans for Destiny.
It's not the first time Bungie's had big plans, though, and things have a way of taking on a life of their own. In particular, some of Bungie's plans for Destiny remind me of what I always guessed were Bungie's original plans for Halo...
The Destiny FAQ has been updated with information revealed by Deej, Urk and others during the past couple of editions of the Bungie Mail Sack.
Yes.
While the game may require a constant Internet connection to run, it does appear that you will have the choice to avoid online cooperative play if you wish.
You won’t be required to partner with strangers to achieve your goals in Destiny. You’ll have all the freedom you need to blaze your own trail.
--Deej, Bungie Mail Sack
http://www.bungie.net/7_The-March-of-the-Mail-Sack/en-us/News/News?aid=1...
David Candland of Bungie reminds all the fans via Twitter that there's only one place to go if you want to beta test Destiny, and it's here:
http://www.bungie.net/en-us/View/bungie/userresearch/index
Some unofficial sites have been purporting to offer beta access. I won't link to them, but Candland says using them will only "end in heartbreak".
In Anger, Sadness and Envy Episode 25: Destiny Revealed, Narcogen, Blackstar, Miguel Chavez and Cody Miller talk about the reveal of Xbox 360, PlayStation 3 and PlayStation 4 versions of Bungie's shared world shooter, Destiny.
(Music by Martin O'Donnell and Michael Salvatori, from the Destiny ARG track "Eighth" and the Destiny PS4 Announcement Trailer)
(This podcast is also available in M4A format with chapter markers and embedded images and URLs. You can find it in iTunes here or subscribe to the feed directly here.)