Seventh Column Set To Return
Bungie.net will be down for a bit on the 23rd, according to SketchFactor, so that Bungie.net can be upgraded to pave the way for the new 7th Column site. Cool new things are afoot, stay tuned!
Bungie.net will be down for a bit on the 23rd, according to SketchFactor, so that Bungie.net can be upgraded to pave the way for the new 7th Column site. Cool new things are afoot, stay tuned!
Looks like bentllama has been fooling around in Fable when he isn't undergoing crunch time on Halo 2. I wonder if pancakes make you evil or good...
The New York Times has put up an article on how true innovation is lacking in today's videogames-- but holds up Halo as an exception to the rule. Editor's Note: Free registration required, or use the login/pass rampancy/rampant.
Marty O'Donnell has been interviewed by Electronic Gaming Monthly; the three-page article is online at 1Up.com. Fun fact: Halo 2 has about 15,000 lines of random combat dialogue. So far.
While most of Bungie has been mum lately about the single player campaign, Marty does reiterate how his sound work is contributing to it, and what Bungie is trying to do in the second game:
The impromptu interview that SketchFactor and Frankie conducted with fans last weekend has been collected on a question & answer page that serves as last week's update.
This week's Bungie Update took a slightly different format: Frankie and SketchFactor offered a question and answer session (excepting those on the story or campaign mode).
The Xbox Live Backstage Pass contest as announced earlier was only valid in North America; of course, the contest itself is worldwide, but each country gets its own page:
The Bungie Store is back according to Bungie.net; not everything shown is available yet; Frankie calls the selection "compact and bijou", which we'll assume he's doing to prove he knows French. One thing they do have, though: flaming ninja t-shirts.
Microsoft today announced the Xbox Live™ Backstage Pass Sweepstakes featuring Halo® 2, which will give 20 lucky winners from around the world the chance to play Halo 2 multiplayer before the most anticipated game of the year hits store shelves in North America on November 9, 2004. With over a million members, Xbox Live is the premier destination for online console gamers. In order to be eligible for the sweepstakes, gamers must have a valid Xbox Live account as of October 15. Winners will be drawn on October 22 and will receive a three-day/two-night trip for the winner and one guest to Bungie Studios in Redmond, Washington to play Halo 2 multiplayer. Package includes round-trip air transportation to Seattle, Washington, hotel accommodations, roundtrip airport transfers, meals and a tour of Bungie Studios. For more information and official rules, please visit http://www.xbox.com/en-US/news/backstagepasssweepstakes.htm
Frankie has brought back what used to be called the Bungie Rumor Control Database, this time in the form of RumorBuster. This installment covers charges for Halo 2 online play (there are none other than normal XBL charges), rumored ports of Halo 2 for other platforms, online player limits, cooperative play, and other points-- including the won't-die, hit-it-with-a-stick Halo 1.5 Gold rumor.
Three more Halo 2 previews popped up over the last few days: Computer and Video Games (part one, part two) and Game Daily (covering gameplay).
GameSpy has again taken reader questions and fed them back to Bungie to try and get more information. Here's a summary of what gets clarified this time around:
Frankie's update this week is at Halo Babies, where, like Andre the Giant in Princess Bride, Mister Chief is dreaming of large women. Except, in his case, it's a nightmare. In addition, Bungie.net has a roundup of all the Halo 2 previews that are going up all over the web. Some we mentioned before, some are new to us.
Halo 1 featured powerups, such as overshields and active camoflauge (invisibility).
Currently there are no powerups in the game, although they might be added later. (Editor's note: this gets a big thumbs-up from me. I've never ever bothered to cycle powerups like the active camo or the overshield, and never thought I should be punished for wanting to get right on with playing instead of going shopping.)