Junkyard wrote us that they've got another new spotlight feature up, this one on Battleground: Halo's own TankRamp.
The spotlights section at The Junkyard has two new entries: Barak from HaloPlayers and Dinky from HaloJuggalo. Thanks Mhaddy.
Scimitarex also gets props for pointing out a Halo Guide at GameSpot (free registration appears to be required). I'm not sure if this is an entirely new Guide, or if they had one for the Xbox version, but this one mentions new weapons like the flamethrower, so it's clearly geared for PC Halo players.
When you first start off on the maw level, turn around
then jump out aim for the smooth big like a hill and you should slide down. It only takes a bit of health
off if not any and it may take a few trys but i can gaurentiee it WORKS !!
OH and another cool thing to try is wait at the start of the level for the sentinels to come and blobk them from getting through, they dont shoot you because they are still in travel mode I KNOW I KNOW this is point less but its just something to try.
Drawing on data from Bungie's own PC Halo FAQ, Shishka's Pre-Release PC Halo FAQ, and the recent inter views with
[image:4209 left hspace=5 vspace=5 border=0]OK, first, you'll have to get Canadian citizenship. That's the easy part. Then, you'll have to learn to be an animator. That's quite a bit harder, and to help, we suggest reading John "anim8rjb" Butkus' excellent article at Bungie.net entitled Becoming A Game Animator.
At the risk of enraging parents everywhere, I'll quote this little tidbit:
Michael Evans at Bungie has written up the second in Bungie's series about breaking into the game industry at Bungie.net. It's titled So You Want To Be A Programmer, and has a lot of helpful information:
GameSpy is running a four part article on Mac gaming and porting (one, two, three and four to come), starting with the roots of the Mac community in earlier Apple hardware, like the Apple IIe and vintage games like Wizardry (ah, the memories) through ports of Windows games like Doom, Mac originals like Myst, and up to the current process of porting games from OS 7/8/9.x to t
Vector40 also posted links to a three-part article entitled Playing To Win at Sirlin.net, a site focused on game design and game theory (part zero, part one, part two).