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A bubbleshield can protect you from grenade sticks at close range. Inside the bubble, the target explodes. Outside, the weather is fine.
The Thunderstorm skull is found the the level, [b] The Covenant [/b]. It turns all grunts into spec-op grunts (I forget if it increases the rank of brutes and jackals but I doubt it does).
[i][b]EDITOR'S NOTE:[/b] It gives a promotion to any unit that has ranks and can receive one, including Brutes.[/i]
You better be good at getting headshots because these grunts just won't die! I have to put a whole assault rifle clip into them if I don't aim for the head! Anyways, onto how to get it.
[b] Step 1 [/b]
After you deactivate the 1st tower, get into a hornet.
Today's addition to the Halo 3 Weapons Guide is the Pistol, a dual-wieldable weapon of Human origin.
Kato at Katonian.net has an article up on how to make stereoscopic screenshots from Halo 3.
The story mentions only the Windows program StereoPhoto Maker but I also located the Macintosh freeware AnaBuilder, which you might have some luck with if you're a Mac user.
Rockslider famously rejected Halo 2, preferring instead to spend six years tricking the Halo 1 engine into delivering him continually more epic "megabattles".
So, naturally, people wanted to know what he thought of Halo 3-- did it return to the roots of the original game enough to keep his interest?
Since before I'd even managed to finish the fight on Heroic, let alone Legendary, people have been asking... "so, what do you think of Halo 3?"
Given the thousands of words I've hurled at Halo 2 over the years that seems like a rather broad question. When pressed, most people admit what they really want to know is what I think of the ending of Halo 3.
Even that can be broken down further. There's the way the game resolves its central conflicts going back to the first game, especially those conflicts that involve gameplay challenges, and then there's the denouement that the game gives us, the little epilogue.
My short answer is that Halo 3 handles both challenges with finesse and aplomb in a way that fits very well within the framework laid down by the previous two games, calling on the best elements of both, discarding some that didn't work so well, and modifying others.
So if Halo 3 does indeed, as Frankie said, allow you to finish all the fights going back to Halo 1, what are those fights?
Warning, there are spoilers here!