The Second Rule Is Do Not Ask Questions
MLG's rather lengthy and detailed list of rules, regulations, gametypes and guidelines for their MLG St. Louis event are now up on their website.
MLG's rather lengthy and detailed list of rules, regulations, gametypes and guidelines for their MLG St. Louis event are now up on their website.
Even now a few Xbox 360-related tidbits are floating to the surface:
When Id said story was important in Doom 3, some gamers who aren't diehard fans of Doom and Quake began to scoff a little.
DiehardSouljah has posted links to three videos in the High Impact Halo forum; they look like sneak peeks at some of Bungie's as-yet-unreleased Halo 2 maps due out later this summer. They're shakeycam footage, most probably from the E3 floor. Thanks supernostro for the heads-up in #hih.
UPDATE: KP has also posted several small vids of the new Halo 2 maps sent to him from E3. You can view them individually, or download the whole archive.
Kiziko has a very short E3 hands-on with the Halo 2 Multiplayer Map Pack. It's unclear whether they mean all nine maps or just the four so-far released, but as far as we know Bungie is allowing all nine to be played at the show.
Price points, smack talk, mac talk, and rip, mod and burn today in a specially-compressed E3 2005 random edition of Narc's Rants. I'm not at E3, so the rose-colored glasses are off.
So much has gone on recently that it's almost impossible to write a complete piece on each one before the news recedes into obscurity. Here are a few items of note and my take on each, then, before things pile up so high I can't get out from under them:
By their prices, you shall know them
Mnemesis has posted an update in the HBO forum from the floor of E3: he says Bungie is showing off the next five multiplayer maps, Stubbs the Zombie by Wideload is "gritty, dark, hilarious, and really fun to play" and Major Nelson is a together guy who knows good pizza. Thanks Louis Wu at HBO for the linkage. Wu is on his way to E3 as we speak.
GamesIndustry.biz is reporting that Microsoft says Xbox games will need to be recompiled to work with Xbox 360. This would seem to indicate-- although it is not yet clear-- that even your old games will have to be repurchased in order to run-- unless the console can recompile it by itself, which seems extremely unlikely. Not good news for those banking on this feature. Thanks 3Suns, who linked to this in the HBO forum.
UPDATE: I'm retagging this as a rumor. Major Nelson has already busted it. Move along, nothing to see here.
So, Microsoft lets the bomb drop this week that the Xbox 360 will be backwards compatible-- sort of. That "sort of" should include Halo and Halo 2, according to Newsday via HBO. But as they look backwards to look forwards, is Microsoft reaching far enough back for owners of the original console? This is the latest of Narc's Retorts.
Much has been written, here and elsewhere, about backwards compatibility for gaming consoles, both with regards to the Xbox's successor, Xbox 360, and to consoles in general.
We asked our readers if backwards compatibility for the new Xbox was important; 43% of you said you wouldn't buy one if it wasn't, and only 17% of you thought it wasn't important or wouldn't affect their purchase decision.