Last time I felt I had to apologize for mentioning Ron Gilbert's new adventure game, DeathSpank. It's not a Bungie game. It's not a Halo game. Gilbert never worked for Bungie, or worked on Halo. The two have nothing to do with one another, and this site has always been about Bungie or people and things connected to Bungie somehow. In my own twisted way I justified including the item because while completely separate, Gilbert's Monkey Island games stood out to me as special and memorable, as well as the pinnacle of good concept and solid execution in a graphical adventure.
Hey Everyone, here is food for thought. I have been reading the books and feel like we as a community have been left hanging by the end of the series. I also feel like there is a little to be desired about end. [b]IF[/b] anyone was to invest the time to make a movie, what time frame should it encompass? What characters should be included/left out?
Trindacut and Narcogen take a look at The Storm, the fourth level of Halo 3, where vehicle combat is again a major theme and the story finally picks up as this level ends.
This is the MP3 version of the episode, compatible with the online player. This is the only format for this episode.