Recent Movies

Title Poster Datesort ascending
Marathon Phoenix #06 narcogen 09.26.20
Marathon Phoenix #05 narcogen 09.16.20
Marathon Phoenix #04 narcogen 09.12.20
Marathon Phoenix #03 (Part 2) narcogen 09.05.20
Marathon Phoenix #03 narcogen 09.05.20
Marathon Phoenix #02 narcogen 08.29.20
Marathon Phoenix #01 narcogen 08.22.20

Sheet Music

Title Transcriber Date
Halo 5: Advent (String Orchest... cwhiterun 06.07.16
Halo 5: Blue Team (String Orch... cwhiterun 10.22.15
Halo 5: Light is Green (String... cwhiterun 10.20.15
Halo 5: The Trials (String Orc... cwhiterun 10.12.15
Roll Call - Price Paid pimpnmonk 06.02.14
Behold A Pale Horse For Concer... pimpnmonk 01.24.14
Farthest Outpost/Mercy Plea/Ea... pimpnmonk 12.30.13

walkthrough

YouTube user timerider4 has posted a series of videos on Stubbs the Zombie. Since the partial Insane walkthrough we were hosting has gone missing, I've substituted these.

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Ok, so we still haven't managed to complete Bungie's 117 million community daily challenges challenge. So here I am again to provide you guys with a few tips on how to do todays challenges so we can lift the level cap. Fortunately, Bungie is taken it easy on everyone today by giving you some really easy challenges.

FIRE WHEN READY
Kill 10 enemies in multiplayer Matchmaking. 100cR

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As you should all know by now Reach has a level cap of Lt. Colonel Grade 3. Bungie has already stated that the community has to complete 117 million daily and weekly challenges in order to lift it. Head over to Bungie.net to see where our current progress is at lifting the cap. You will find that we are extremely close to this goal. So in order to possibly reach that goal today I am going to provide you guys with a few tips to get todays challenges done.

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OK, for starters any sheet music that I will be posting from now on will only be in .mus format. This blog will show you how to get the program or programs neccessary to open these files.
You will need either Finale 2009, Finale Notepad 2009, or Printmusic 2009.

Don't have any of these? Download it for free by following these steps:

First of all, if you have not registered for an account on rampancy and VERIFIED it... then don't even continue reading this until you do.

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Nacrogen requested that I post this with paragraphs so here it is...

What is this new achievement you may ask: Vidmaster Challenge: Annual (0 points) – After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts.

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This is a walkthrough on how to get the double double achievements. First off the achievement requirements are simple.Double Double (25 points) – On a Legendary map, get two Double Kills during any ranked or social match. I find it simple to do it two differnt ways.
First off get in a match of Team SWAT on Blackout. Then pick two people from the tower. Then repeat process. Or you can run around with a BR like a crazy maniac which is what I prefer(although the first time I did that I got an Overkill no two duble kills *sadface*).

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What is this new achievement you may ask: Vidmaster Challenge: Annual (0 points) – After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts.

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Okay, first of all, I know, there's no such thing as official Mythic difficulty in Halo 3. That's what people call playing solo, legendary, all skulls on (HSH calls them SLASO to create more acronyms).

Daniel "Tyrant" Morris has posted over at HBO a walkthrough for this mode that makes this possible, and it's fantastic. If you haven't read it and you're a campaign junkie, it's an absolute must.

UPDATE: Author corrected from Asmodeus to Daniel "Tyrant" Morris.

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Alright, let me start of by saying that if you are on insane, you are screwed. Go home. If you are already at home, leave. This level scared me away from the game (and these walkthroughs) for a long time, but now I am back to save those of you stalling here. My apologies, but I wasn’t doing much better. I made it through the level in a couple of hours while writing this guide, so it should be doable. Good luck, and thanks to hawk for inspiring me to go back and face my fears.

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Ma1agate tipped us off that IGN has started offering a walkthrough for Marathon: Durandal.

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Bruce "Hippieman" Morrison at Freeverse, the developer that brought Bungie's Marathon: Durandal to Xbox Live Arcade, has been working on a walkthrough of the game. While of course there is always the Marathon Spoiler Guide, which covers all three games, Marathon, Marathon 2: Durandal and Marathon: Infinity, Hippieman's walkthrough includes screenshots of environments, whereas the Spoiler Guide features only maps.

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Welcome to level 3: The Slammer. Unfortunately, I don't really like this level. It is pretty short, and not too interesting. The parts that are meant to be great fights end up being a little too easy, and retracing steps is always a no no in a game (except for Resident Evil and Tomb Raider... I still don't know why anyone likes them). Here is how to beat level 3, although there is less strategy needed than there is shooting accuracy.

Also, if you notice a lack of lovely 800x600 captured content, my apologies. My capture card is fubar, and to the extent that it likes to drag my whole computer down with it. So for now, no more nice pictures, but if I ever get the chance, I will go back and old ones.

A side note to the rest of you: I hope you read this guide incorectly, and that in doing so, you have trouble beating the level.

The Slammer

Kill all of the prisoners! Once you leave the lineup room, there will be three detectives. I usually just fart, because it is embarrassing to die this early on in the level. Right out of the lineup room, go right twice (into the room for viewing the lineup). Just to the right of the door is the first of what seems to be very few hippos in this level (Commentary 1). Push your zombie army (should be about 6) into the next couple of rooms to help clear out the cops.

Click "read more" from the front page to read the entire article.

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