interview

The Houston Chronicle's Entertainment section this past weekend was has a feature on Halo champion Matt "Zyos" Leto. Thanks Louis Wu.

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With Halo 3 still aways off, Microsoft is pushing Perfect Dark Zero as the launch shooter of choice for the Xbox 360. Kiziko mentions that the game will ship in a standard and deluxe version (as Halo 2 did) and PerfectDarkZero.com has an interview with the game's senior designer, Duncan Botwood.

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Podtacular, the unofficial Halo 2 podcast radio show, includes an interview with Overswarm in this week's episode. Overswarm is the author of the [url=http://halo.bungie.org/gameplay/stratguide/]Not So Common Sense[/url] Strategy Guide on [url=http://halo.bungie.org]Halo.Bungie.org[/url]. We talk to him about strategies he uses, tips and techniques, his views on boosting, modding, and superjumping, and more.

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Louis Wu at HBO correctly identified the subject of IGN's recent Stubbs interview as Tim Attuquayefio from Aspyr's Quality Assurance team, and also pointed out an interview with Wideload's Matt Soell at CVG.

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[image:9673 align=left hspace=5 vspace=5 border=0] Halo blog Tied The Leader today has an eighteen-minute telephone interview with Steve "Master Chief" Downes, on-air personality for Chicago's WDRV and the voice of the terse protagonist of Halo and Halo 2.

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There's a freely available streaming video interview with Tim of Wideload Games over at GameSpot. (Sorry no last name-- the screen size of the free streaming video is so small I can't accurately transcribe it, so I won't try.) He explains the basic gameplay mechanics, as seen elsewhere-- the unholy flatulence, the gut grenade, the brain-eating, and the hand-- and also the use of Stubbs' head as a kind of deadly gaseous bowling ball.

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The following is excerpts from the transcript of the online chat with Microsoft's J Allard that Major Nelson posted on his blog. Some of the answers I thought bore a little extra scrutiny, so I've added some comments below.

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Major Nelson is hosting on his blog a transcript of the recent online chat with Microsoft's J Allard. A lot of emphasis was placed on the recent announcement of two versions of the Xbox; a premium one with all the bells and whistles, and a "core" system $100 cheaper with no headset and no hard drive.

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Brian "Amaroq" Towne of the Mythica filehosting services has been interviewed by the guys at Halo Arena. Check it out.

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Microsoft's Peter Moore is interviewed over at SPOnG about the Xbox and the Xbox 360 and Microsoft's digital entertainment strategy.

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Str8 Rippin ended the tournament domination of Team 3D on the pro Halo 2 circuit by taking the MLG event in Philadelphia. Louis Wu at HBO pointed out an interview with the winners by Dyslexia at MLG.

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This week's... ahem.. blogcast by Major Nelson features an interview with Bungie's own Brian "SketchFactor" Jarrard. It's the second interview, the first being with a Boeing engineer about the Connexion in-flight Internet service.

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Over at Halo Arena, irc.bungie.org and HBO forum admin KP is interviewed about his playing style, the Halo vs Halo 2 debate, and life before Halo.

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Saiyan of Team3d, referred to by the Ogres as the most underrated Halo 2 tournament player, gave a candid (if somewhat terse) interview which is up not at Team3d.net. Thanks Louis Wu at HBO.

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Kikizo is offering a 26-minute video interview with Microsoft's Robbie Bach about the upcoming Xbox 360 console. The only mention of Halo is listed in their text summary as follows:

The same Halo 3 / PS3 spoiler question we asked J - as much time as needed...

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