Please Remain Calm
Looks like the Superintendent is back. Perhaps one (or more) of the Bungie announcements that were indefinitely postponed at this year's E3 are about to be made public.
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Title | Date |
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Pathways Into Darkness Part 3 | 08.18.24 |
Pathways Into Darkness Part 2 | 08.03.24 |
Pathways Into Darkness Part 1 | 07.27.24 |
Little Kitty, Big City | 07.20.24 |
No Man's Sky: Adrift | 07.13.24 |
Destiny 2: Final Shape Part 4 | 07.06.24 |
Destiny 2: Final Shape Part 3 | 06.29.24 |
Title | Transcriber | Date |
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Halo 5: Advent (String... | cwhiterun | 06.07.16 |
Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
Halo 5: Light is Green... | cwhiterun | 10.20.15 |
Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
Roll Call - Price Paid | pimpnmonk | 06.02.14 |
Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
Episode | Date |
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Sony Acquires Bungie (mp3) | 02.02.22 |
Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Looks like the Superintendent is back. Perhaps one (or more) of the Bungie announcements that were indefinitely postponed at this year's E3 are about to be made public.
EDGE has a feature up here: http://rampancy.net/weblink/bungie/Edge_Interviews_Isla about the AI in the Halo series. They interview AI programmer Damian Isla, where he brings up an interesting concept I'd love to see in a Halo game-- or any Bungie game, really:
There was the well-known example in Halo 2 where your 'hog full of marines would just drive off if you got out. That's actually not that easy a problem to solve because how does the game know you intend to come back?
From source.bungie.org:
This is a minor feature release of Aleph One, which includes Windows improvements and support for the Unimap 2 format. It is network compatible with Aleph One 0.20.x
Go get it.
What started as another one of those rumors within the span of a day became a confirmed truth: following the release of the upcoming Halo Wars RTS game for the Xbox 360 console, Ensemble Studios, known for the Age of Empires RTS series of games for Windows, will be shuttered. A new studio, like Ensemble part of Microsoft Games Studios, will be formed to support Halo Wars. Employees releated to Halo Wars will be offered spots in the new studio; those currently working on the project have been offered extra incentives to continue working on it through release.
Master Chief Theater 3000 takes a step back in time with Season 2 drawing from Halo 2's cutscenes.
David Bowman, Design Lead at Certain Affinity, dishes on the Age of Booty blog about their upcoming pirate-themed XBLA game of the same name (previously called Plunder) and some of its influences, including Settlers of Catan.
There is no release date yet, but the game is speculatively expected out in the second half of this year.
According to Major Nelson's blog, Halo 3 and COD4 have done the top ten topsy-turvy trick again. Call of Duty 4 is on top (for the moment) and Halo 3 is playing second fiddle.
Bungie president Harold Ryan tells Variety how to be swallowed by Microsoft and emerge unscathed. Some highlights: thoughts of going independent went back 3-4 years, the preparations went back more than 2 years, and one of the driving reasons was the freedom to work on non-Halo titles.
Palluxo.com has a (late) review of the Mac version of Stubbs the Zombie. Fair warning: it spoils the entire plot, if you happen to mind that, and doesn't really describe the gameplay.
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