Myth World Cup 2007 This Summer
InsideMacGaming notes that the Myth World Cup 2007 website has launched with a fan-produced promotional video. More details are "coming soon".
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InsideMacGaming notes that the Myth World Cup 2007 website has launched with a fan-produced promotional video. More details are "coming soon".
Of course, you didn't think Bungie would just shovel the Multiplayer Public Beta date at you on a post-it note and call it done? No, of course not. So while Bungie.net now has a story that leads with this ultra-salient fact:
The Halo 3 Multiplayer Beta will go live on May 16th at 12:00 AM PDT and run through June 6 th at 11:59 PM PDT.
This is a transcription of Thomas Barth's remix of Fat Man, a Marathon track. The remixed version is part of the new soundtrack for the AlephOne version of Marathon, named Fat Man2. It is almost impossible to play both hands together, but if you can just learn the right hand by itself it still sounds cool.
Transcription of "Ghosts of Reach" from the Halo 2 soundtrack.
Don't believe the rumor going around that those who got into the Halo 3 public multiplayer beta by purchasing Crackdown are going to get a different version of the game, or get it at a different time, than those who gained entry some other way: it's false.
Bungie's own Frankie busted that rumor to HBO's own Louis Wu.
Last week I wrote about the website Halo2Sucks.com, a site devoted to discussing why Halo 2, despite being tremendously popular, was not actually a good game in the minds of some people; more specifically, why it was not as good a game as the original Halo. The key points of this argument were laid out by the original administrator, Shaker, who has since departed to parts unknown, leaving in his wake an absentee landlord.
Sometimes, you've got to take the good with the bad. So first, watch KP take on random jerks you don't know who are doing what you can't right now: playing Halo 3. Nobody else showed up for the Humpday this week, so you don't get specific jerks, just random ones.
For most of the past few years the bulk of my attention has been on Halo's campaign play: story, characters, and settings. Partly it's my choice, since it is where my interest in Halo lies, but partly due to circumstances. For most of the past seven years, the Internet connections I had access to were unsuitable for online play.
Recent events, however, have conspired to bring my attention back to online play. The first is the upcoming Halo 3 multiplayer public beta. True to form, it appears that Bungie will have multiplayer ready to show the world before the campaign is finished; so between now and when the beta test ends, most Halo 3 discussion will probably focus on multiplayer aspects.
The second thing is that I finally have a reasonably priced Internet connection that makes it possible to participate in Halo 2 matches. While I still have more latency and less skill than a below-average Halo 2 player, for me, participation is the thing. I've already missed out on far too much.
The last thing was that during a discussion of an entirely different subject, my attention was drawn to Halo2sucks.com.
This is not normally a site I would pay much attention to. There's something incongruous about reading a site that labels Bungie "sellouts" and proudly (if largely incoherently) claims that Halo 1 is better than Halo 2 and this inevitably leads to the conclusion that Halo 2 sucks.
However, then I began to feel that simply dismissing all the points the site tries to make simply because of the presentation was prejudicial; and despite the fear of directing attention somewhere it's not warranted, I felt a need to address some of the points the site raised. Then I discovered what really bothered contributors to that site. More on that near the end.
Version 1.6 of Myth II, for which a public beta was available last summer, has now finally been officially released for Mac OS, Mac OS X, and Windows. It's available in the Myth II Updates section of the recently-launched The Tain, an archive for Myth-related files.
Despite the chance of getting into the Halo 3 beta if you dusted off your copy of Halo 2 for three hours on Xbox Live this past week, the top game on the service continues to be Gears of War, which somehow manages to get more unique users every week out of the ten million xbox 360s worldwide, despite the fact that there are more than twice as many original Xboxes out there, plus the fact that 360s with hard drives can also play Halo 2.
Xbox 360 Fanboy has put up a scan of the invite card you get when you purchase one of the specially-marked boxes of Crackdown that give you access to the upcoming Halo 3 public multiplayer data. It contains the answers to many of the questions that those hoping to get into the beta have been asking themselves:
Registration will open February 12 for the 5x5 Proelium Standards Myth vTFL tournament, part of the events scheduled this year to celebrate the 10th anniversary of Bungie's Mac and PC RTS game, Myth: The Fallen Lords.
Thanks to Zandervix at Myth.Bungie.Org for the news.
Members of the PMS and Cavegirls clans came out to challenge the Bungie guys (and friends) in the latest humpday and came away winners, 6 to 5. The Bungie guys complain they were undermanned, but surely they knew that going in? Details at Bungie.net in KfeckingP's post.