halo 2

i was just wondering... does anybody have sheet music for the arbiter's theme for wind ensemble(alto,tenor,bari.sax,Bb clarinet,Bb trumpet and trombone)or upload it to the sheet music section...thanks!

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My first attempt at transcribing music,
There are a few bits which I cut down for the fact it sound boring without a full orchestra and it's emotion (they are just repeating, apart from dynamics). Then, there is a section where I could not complete the rhythmn properly and the final outro I there's something slightely wrong with the rhythmn but I couldn't work out what the real rhythmn was on paper. The expression marks could be better... But if you've listened to the song you shouldn't have trouble working thing's out (as goes for the outro).

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Epilogue from the Halo 2 vol. 2 Soundtrack. Composed by Martin O'Donnell, transcripted by Benjamin Bergem.

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Despite the grumpy and dissatisfied tone I seem to have established in this blog, in vilifying various Bungie design decisions, I certainly don't regret the time I've spent playing, reading, thinking and writing about the Halo series. Now that the trilogy is done, however, and we've had time to digest Halo 3, I think it's time to start putting the whole experience into some kind of perspective. In previous entries I've talked mainly about technical factors in level design, gameplay and story construction.

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Hello all Skull Seekers,

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Sup every1,

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Getting ' the Fuk outta that 5hit-hole Zinibar

Sup all Leg players and No0bs,

This trick will require:
1.Two No0blets
2.1 energy sword
3.Patcience
4.Zinbar

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Sup every1,

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i got this so i could get sheet music for my cello. anyone know where i can get halo suite music for only cello?

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This is a keyboard transcription of "Sacred Icon" or (Arbiter's Theme) from the Halo 2 soundtrack.
A nice piece for piano improvisation or preferably keyboard with a strings patch. Enjoy!

[b]Medium:[/b] Piano/Keyboard
[b]Difficulty(1-5):[/b] 2

[b]Included files:[/b]
- sheet music (Sacred Icon - Piano.pdf)
- MIDI performance (Sacred Icon (Improvisation).mp3)

[i][b]The file should appear below. (Remember, you must be registered to view and download attachments.)[/b][/i]

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Several new pieces in the sheet music database this week.

Longtime reader Jonathan Churchill has stepped up with two new submissions: Impend for strings and keyboard from Halo 2 and One Final Effort for piano from Halo 3, with more planned to come later.

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This is a keyboard transcription of "Impend" in C from the Halo 2 soundtrack. Can be performed by piano, but meant to be played with a strings patch.
Its a simple little passage that's fun to play once you get it down. Enjoy!

[b]Medium:[/b] Piano/Keyboard
[b]Difficulty(1-5):[/b] 2

[b]Included files:[/b]
- sheet music (Impend - Piano.pdf)
- MIDI performance (Impend - Piano.mp3)
- .mid file (Halo - Impend.mid)

[i][b]The file should appear below. (Remember, you must be registered to view and download attachments.)[/b][/i]

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Like me, OldNick had some issues with the arcade concept of the "boss battle" coming to the Halo series. His latest blog entry, Building Better Bosses, examines the use of boss encounters in Halo 2 and Halo 3.

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I'm returning to a fundamental theme of my first entry: the tension between the need (or desire) to tell a story in a particular way, and the need to keep the player involved and immersed - by maintaining the consistency and believability of the game-world. Once again I have specific Halo examples in mind - the boss-battles in Halo 2, and Halo 3. Obviously, this means Halo 3 Campaign spoilers, so stop reading here if this is a problem for you.

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Over at HaloBabies, mr smiley has posted an interview with DigitalPh33r, creator of the Arby 'n' the Chief machinima at machinima.com.

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