Pathways Into Darkness Released

Bungie planned on shipping Pathways into Darkness, their new game, at MacWorld in Boston, starting on August 1, 1993. While I've been unable to locate confirmation that it actually shipped by that date, posts in Usenet indicate that it did ship sometime between August 1st and August 13.

On August 30, Jason Jones posts in comp.sys.mac.games that while Bungie isn't working on a sequel to Pathways, that future Bungie games would use texture mapping and AppleTalk networking.

event start: 
08/01/1993

Marathon Infinity Released

Again less than 12 months passes between releases. Admittedly, Bungie only published Marathon Infinity. Double Aught created the scenario, which used the Marathon 2 engine largely unchanged.

Double Aught was headed by Greg Kirkpatrick and Randy Reddig. The group later planned to build a portal-based engine for a game to be called Duality, which was never completed or released.

Kirkpatrick had previously worked at Bungie and founded Double Aught.

event start: 
10/15/1996

Halo 3: ODST Released

A small team at Bungie works on an expansion pack that expands to the size of a complete title, featuring a single player campaign that follows a team of ODSTs that drop into New Mombasa during the timeline of Halo 2. Introduced the new Firefight mode, allowing players to tackle increasing waves of Covenant on multiplayer maps, either solo or with other players using splitscreen, LAN or Xbox Live.

event start: 
09/22/2009

Halo 3: ODST Released

A small team at Bungie works on an expansion pack that expands to the size of a complete title, featuring a single player campaign that follows a team of ODSTs that drop into New Mombasa during the timeline of Halo 2. Introduced the new Firefight mode, allowing players to tackle increasing waves of Covenant on multiplayer maps, either solo or with other players using splitscreen, LAN or Xbox Live.

event start: 
09/22/2009

Halo Reach Released

The last game in the Halo series produced under contract by Bungie is released for the Xbox 360. Some consider it to retcon the events of the Fall of Reach as depicted in the novelization. It focuses on a mixed group of Spartan II/III soldiers and features Dr. Halsey, Captain Keyes and Cortana, but not the Master Chief.

event start: 
09/24/2010

Halo Reach Released

The last game in the Halo series produced under contract by Bungie is released for the Xbox 360. Some consider it to retcon the events of the Fall of Reach as depicted in the novelization. It focuses on a mixed group of Spartan II/III soldiers and features Dr. Halsey, Captain Keyes and Cortana, but not the Master Chief.

event start: 
09/24/2010

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