The Inquirer is reporting today that MS told them at the ECTS show in London that there are plans to allow PC games and Xbox games to share codebases. The Inquirer describes this as a "shift from its past strategy".
Frankie is back to doing the CENSORED on the CENSORED in this week's update, hosted over in the Halo Planet forum.
OpeningAct had a better experience playing Halo 2 at Game Stars Live in London than other community members, having gotten to the front of the line in reasonable time and having a rampantly rampaging good time beging first to fifteen in a round of Slayer on Zanzibar, and posting about it in the HBO forum.
And yes, in case you're wondering, this item got mentioned because of its use of the word rampant.
GameDaily has interviewed Bungie's Pete Parsons about (what else) Halo 2. Two concepts kept coming up; how Bungie has deepened and extended the single player story (and kept most of the story out of the press, so far) and how the multiplayer aspect is now fully realized and a separate experience both from multiplayer in Halo 1 and from the single player in Halo 2:
There's mention of the Wideload - Aspyr deal today at Evil Avatar (story, press release) and at SPOnG.
Matt Brett from MuchMusic got to play Zanzibar in the E3 build of Halo 2 at this year's X04 event in Toronto, and wrote up his impressions into a little Zanzibar mini-review, as many have done as well. (Question: if they install this in hotel rooms, will they call it a Zanziminibar?) Thanks for the heads-up to Louis Wu at HBO.
Ryan "synide" Thompson is the latest profile subject at The Junkyard; he's also got a review of Halo 2 up, based on his impressions playing at the MLG Downpour event. Thanks for the heads-up to Louis Wu at HBO.
Frankie came back from PAX, the Penny Arcade Exposition, and posted up his experiences over at Bungie.net. Of course, along with the chance to see Tycho and Gabe in person, PAX featured multiplayer action of the E3 build of Halo 2.
A very businesslike Weekly Update this week over in the Bungie.net forums. There's no censored in sight, but lots of information on how things are coming together: final art, animations, and dialogue. Check it out.
In the London Free Press, Steve Tilley apologizes, first for his job, that allows him to drink for free while playing Halo 2 pre-release, and then for committing 6 teamkills in a 3-2 CTF win on Zanzibar:
Just a short update on the goings-on in the world of I Love Bees.
As many suspected, the Links page, that contained times in the PDT time zone and GPS coordinates, were indeed connected (most of the time) to pay phones. The coordinates were grouped in banks of seven each with a code word. If someone was there to at two positions in the group to answer the phone, identify the caller (variably Melissa or The Operator-- not all reports are consistent) and speak the group's code word, then an audio file became available for that group. Currently 23 such files are theoretically available, but I get 404 errors on three of them (eyes, reflected, and say something).
Many sites are following the puzzle now, and as the backstory of the puzzle, now explained clearly in the sidebar of Dana's I Love Bees blog, relates directly to Halo 2, many Halo and Bungie fansites are also now involved in one way or another. However, not every site wants to have discussion of Halo drowned out by speculation on the ILB puzzle. HBO in particular has a single, extremely busy forum where ILB discussion has threatened to drown out everything else. HBO's administrator, Louis Wu, doubts Bungie has much direct involvement in the puzzle, and has thus asked that ILB discussion be kept down on the HBO forum.
Now, with another 350+ post explosion of bee discussion there, Wu is asking that all bee discussion be removed from the forum completely, as none of the discussion there is being well organized, and the repetition of old information is getting in the way of the usual forum operation.
Rampancy's forum has several indexes, so it's no problem for us to isolate Bee discussion in a separate forum, which is what we've now done. Discuss away.
Some resources for those who haven't been following closely:
Stay tuned for more updates.
HBO has put up a BitTorrent seed (and a mirror list) of some good quality footage of multiplayer action on Zanzibar at the first-ever Halo 2 tourney, using the E3 2004 build of the game. Lots of shakeycam footage has been floating around, but this is the real deal.