Destiny PlayStation 4 Official Announcement-1 0762
A short sequence in the video seems to show the sun passing overhead, perhaps to emphasize the idea that time will pass in this world, including day and night cycles.
A short sequence in the video seems to show the sun passing overhead, perhaps to emphasize the idea that time will pass in this world, including day and night cycles.
A pretty sky shot. It would probably be going to far to wonder if the cataclysmic events that wiped out nearly all of humanity affected the atmosphere in such a way that made aurora borealis more common.
Another shot that hints at Destiny either being still pretty incomplete, or Bungie being especially secretive. Before we couldn't see what the characters were shooting at; now it appears there was nothing there to shoot at, as bullets bounce off the floor.
Here we can so both characters ahead of the player open fire on something around the corner that cannot be seen. None of the shots seem to land; in the next frame, they seem to harmlessly bounce off the floor.
It's hard not to look at the geometry and color scheme of this area and not be reminded of the Covenant hangar bays from Halo 1.
Here we can see the actual muzzle flash from the weapon. Both characters seem to be carrying rifles, but of different types.
In the background we can see things that looks like chrysalis of some sort, hanging from the ceiling. They're visible in many shots during this short trailer.
Here's the first shot we see fired in Destiny, although the player's weapon blocks direct view of it, we can see the muzzle flash on the floor.
The character visible ahead is wielding one weapon with another slung on the back. There's enough detail to identify it (if we knew what all Destiny's weapons were, that is). It looks like it's probably some short of shotgun.
However, we've already seen that characters in Destiny may have three weapon slots. Mass Effect handles multiple slung weapons OK, though, so perhaps this player is only carrying two.
This is probably one of the "space zombies". It's a fair bet that they may play a role similar to the Flood-- enemies that attack the player head-on and in large numbers without worrying about self-preservation. Because, you know... zombies.
Black smoke in an unknown area of Bungie's Destiny. I hope this doesn't mean we'll never really know what it is and the game ends in a church.
This shot may be a visual encapsulation of Bungie's fusion of Myth and Halo-- of technology and magic, and perhaps of strategy and action? Who knows. Certainly parts of this environment seem futuristic and technological, but the eerie smoke emanating from the object in the center feels like black magic.
A doorway. The details and color really remind me of some dungeons in Oblivion or Skyrim.