mod

Due to a lack of time to work on it, the HomeFront mod team, striving to bring the Halo universe to the Battlefield engine, has been cancelled as the team no longer has time to work on the mod. Thanks to Mr.Cynical who spotted itin the HBO forum.

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Ross Mills pointed out the Antlion Deuce single-player mod for Half-Life 2, which features music from the Halo 2 soundtrack. Ross pointed it out in the HBO forum.

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Yes
64% (747 votes)
No
25% (293 votes)
Not sure
10% (121 votes)
Total votes: 1161
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Frankie has posted on Bungie.net that on July 20, 2005, Bungie will release Autoupdate 4 for Halo 2, which will detect players using modified Halo 2 content and ban them from Xbox Live Halo 2 matchmaking, permanently, with no possibility of appeal.

This includes the use of hardware mods (modchips), so-called soft mods, and game saves or game types saved using Action Replay or similar devices.

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Modders of Halo games on the Xbox may be holding their breath while HaloMods is closed pending an upcoming auto update. In the meantime, Gearbox's PC Halo fork, Halo: Custom Edition, is still getting new user-created content. Verdafolio at Demented Puppy Dot Com this week noted the release of two new maps: ColdRush by JackBauer and Dualing Keeps by DOMINATOR.

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Grenadiac has announced that the forums and files areas of HaloMods will close temporarily until the next auto-update of Halo 2, to try and help stop the spread of information about cheats in the game.

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Project Magma has released version 1.5.1 of Myth II: Soulblighter. There are downloads for a complete demo, as well as the updater for the full game that fixes many "long-standing bugs".

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Nick at HaloDev has announced Prometheus, a map editor for Halo engine games. The editor isn't quite available yet, but information about the upcoming application is available at HaloDev; the team says they expect to provide updates on their progress at the site about twice a month.

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Big update with screenshots at H2CE, bringing some old maps to the new game. Thanks Katana at demented puppy dot com.

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Katana at demented puppy dot com notes that IWTPH2 has come up with an "unexpected" Halo CE map release. It's called Chop Chop, and is custom-made for close-quarters sword combat with DocOctavius' sword mod. See this thread in the Gearbox forum for screenshots and download links.

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The Marathon Map Makers Guild has released version 3.0b7 (remember the b stands for beta) of Excalibur: Morgana's Revenge, or EMR for short. This is a third party scenario for Bungie's Marathon games, and has been updated to work with the latest enhanced open-source version of the Marathon engine, Aleph One.

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While most players may be paying more attention to Halo 2 than to Halo: Custom Edition, life breathes still in the PC port of Halo modified to accept user-developed content. Bungie.net has an interview with the members of the Halo 2 CE Project.

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The Marathon Trilogy Release site at Bungie.org has added .zip files especially for Windows users who want to play Marathon 2 or Marathon Infinity using the Aleph One engine on their PCs. To play Marthon 1 using Aleph One, you need to get the M1A1 scenario conversion by Raul Bonilla.

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... that there aren't more items in a day than we have minutes (to say nothing of hours) to post them. So here's what happened when I wasn't looking:

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As further celebration of Marathon's tenth anniversary, James Willson has added code to Aleph One enabling users behind NAT firewalls to join TCP/IP network games. Test Windows and Mac versions are being hosted by Gregory Smith.

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