Xbox 360 Manufacturing Has Begun
Next Generation quotes Jonathan Hayes of Microsoft as saying that manufacture of the Xbox 360 console began on last Wednesday, September 7.
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Pathways Into Darkness Part 3 | 08.18.24 |
Pathways Into Darkness Part 2 | 08.03.24 |
Pathways Into Darkness Part 1 | 07.27.24 |
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No Man's Sky: Adrift | 07.13.24 |
Destiny 2: Final Shape Part 4 | 07.06.24 |
Destiny 2: Final Shape Part 3 | 06.29.24 |
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Halo 5: Advent (String... | cwhiterun | 06.07.16 |
Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
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Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
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Sony Acquires Bungie (mp3) | 02.02.22 |
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Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
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Next Generation quotes Jonathan Hayes of Microsoft as saying that manufacture of the Xbox 360 console began on last Wednesday, September 7.
Halo 2 trickster extraordinaire Vernon "vshields ash" Shields has spent an enormous amount of time-- literally hundreds of hours-- exploring the depths of the infinite enemies scenario at the end of the level Regret, to try and see if anything different happens. So far, he's seen quite a bit. Through object overload, he's made Regret disappear (as well as other enemies, visual effects, and bits of furniture) as well as made over a hundred of the Prophet's chairs appear out of thin air.
Buried in the news about Microsoft's global launch of the Xbox 360 console starting this November was the revelation that unlike the controversial two-tiered pricing system in the US, where the unit without the hard drive is $300, and the unit with the hard drive and some extras is $400, the Japanese market will get a single configuration-- fully loaded, with the hard drive, for less than $350.
Microsoft's "simultaneous" worldwide release has morphed into a more logistically manageable sequence of three staggered launches: November 22 in North America, December 2 in Europe, and December 10 in Japan. The New York Times has the story. (Use the username/password rampancy/rampant if you don't have an account--Ed.)
Halo Arena has put up an interview with c0ld vengeance, creator of Halo movies (including Haliens and Predator) and overlord of the HBO Helljumpers clan.
Ryan 'Mhaddy' Matthews at the Junkyard has put up the latest of their Spotlight series of interviews; this one features Jason "Stuntmutt" Cascarina, author of One One Se7en. Plus, there's a strip to commemorate the occasion.
Also of note:
Next Generation has picked up a post from Tadhg Kelly's blog, suggesting that as in-engine cutscenes become more detailed, the gap between those images and photorealism becomes actually more pronounced-- and that the only real resolution to this problem is a return to full motion video for cutscenes, using real actors. Halo is cited as support for this:
The Houston Chronicle's Entertainment section this past weekend was has a feature on Halo champion Matt "Zyos" Leto. Thanks Louis Wu.
This week's Weekly What's Update points out that Bungie's "Fight the Flood" T-shirts have raised over $120,000 to help the American Red Cross' relief efforts following the devestation of Hurricane Katrina. There are also a few movie tidbits ("ages away") word on Bungie's new digs (ready, moving next week) and a visit from Claude "Louis Wu" Errera of Bungie.org, whom we've been promised is not going to find out anything about the "secret" new project.
The BBC has a story up on how Microsoft is trying to protect their next console platform against would-be modders and hackers. (Insert Microsoft security joke here--Ed.)
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