Halo 10th Anniversary
Logo to celebrate Halo's 10th anniversary in 2011.
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Logo to celebrate Halo's 10th anniversary in 2011.
Teaser trailer for the sequel to Bungie's award-winning real time tactics game Myth-- Myth 2: Soulblighter.
This behind-the-scenes video on the development of Myth appeared on a MacAddict disc in 1997. It looks mostly at work to record voice actors, even including a scene where Bungie founder Jason Jones gives dwarven line-readings to Rob O'Donnell, the voice of the Surly Dwarf, father of Marty O'Donnell, one half of the composing team of O'Donnell and Michael Salvatori that produced the soundtracks to both the Myth and Halo series of games developed by Bungie.
Released in 1997, 2012 will mark the 15th anniversary of Myth.
According to Googlefight, Halo Reach IS Canon.
The following is a crosspost from the HBO forum, in a discussion started by Cody Miller about retcons of Halo's continuity by the latest game in the series, Reach. Some fans (namely Hawaiian Pig) take exception to David "Evil Otto" Candland, Bungie UI Designer, saying canon arguments aren't important. The image is from another post of Cody's, seemingly showing that Installation 04 isn't located in the Milky Way galaxy any more.
After reading part of this thread at HBO and finding myself in agreement simultaneously with HP and Evil Otto, I had another series of thoughts about how works are viewed by their creators, as opposed to their fans.
A work like Halo is not the creation of a single person, even if some people contribute more to some aspects of it than others. It is also not a static thing. While certain key concepts may endure from the start of brainstorming until the declaration of a Golden Master, many of the details may be in flux for months or years. Listening to the commentary by Jones, Staten and O'Donnell for the cutscenes of the first two games, it becomes apparent how different the series might have been if Bungie had made different decisions.
Someone please transcribe this!!!!!!!!! i love it so much!!!
Blackstar and Narcogen take a look through the second playable level of Halo: Reach, in which you may go left, or you may go right, but either way, you end up backtracking and then going inside before it starts raining Covenant corvettes.
Well i already know how to playthis song.Just need someone to transcribe it.
Heres the sketch:
NOw i need someone that can transcribe it.If yes leave your email so i can send you the notes without my touch n the song.
I put up a video on youtube if you guys are interested. Have a look and tell me what you think! It is my transcription of Ashes from the Halo Reach Soundtrack. This is the updated version and you can find the new sheet music by clicking on the link below.
Video: http://www.youtube.com/watch?v=mvw-jnwFIyA
Sheet Music: http://rampancy.net/blog/spartan182/10/10/2010/Halo_Reach_OST_Ashes_Piano
This time on Anger, Sadness and Envy, Narcogen, Blackstar and Cody Miller take a look at the first level of Halo: Reach, Winter Contingency.
Show highlights include:
ODST was the only Halo game that started with a text crawl. Reach is the only one that starts with a flashback, showing your customized helmet on the post-invasion, burning surface, then transitioning to Noble Six putting the helmet on in the Warthog, on his (or her) way to meet the rest of Noble Team. Does this work?
Hungry Like The (Lone) Wolf. Does the foreshadowing-- the lone wolf stuff stays behind-- work as well when part of the game's marketing campaign was "from the end, you know the beginning"?
This time on Anger, Sadness and Envy, Narcogen, Blackstar and Cody Miller take a look at the first level of Halo: Reach, Winter Contingency.
Show highlights include:
ODST was the only Halo game that started with a text crawl. Reach is the only one that starts with a flashback, showing your customized helmet on the post-invasion, burning surface, then transitioning to Noble Six putting the helmet on in the Warthog, on his (or her) way to meet the rest of Noble Team. Does this work?
The Tain has posted Myth II 1.7.2b2 in several flavors: Windows, Mac Universal, and Mac PowerPC. It's not an installer, just the application itself, so you need to have Myth II 1.7.1 already installed. For the terminally curious, there's a changelog.
will someone please do this song from the halo legends soundtrack!! it sounds epic i know the key is d major but thats it :( if anyone needs help i have some rough parts the beginning tune is a d,b,d,b,c#,b,d,b,d,b,e,b for the right hand and in the left plays a b for the first hold then another b then a (b and d) into a (a & d) then g# and e into a g and e thats all the left hand up to the part where high strings come in please help someone!!!!!!!!!!