Get Psyched For Myth Tournament 2005
Over in MBO's Asulym forum, there's details from Psyched, including rules and brackets, for Myth Tournament 2005 (which is actually being played with Myth II). Thanks Gholsbane for the heads-up.
Title | Date |
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Destiny 2: The Final Shape Part 1 | 06.08.24 |
Little Kitty, Big City | 06.01.24 |
Fallout Vault Tour Part 3 | 05.25.24 |
Fallout Vault Tour Part 2 | 05.04.24 |
Fallout 3 Prep | 04.29.24 |
Fallout Vault Tour | 04.28.24 |
Fallout TV Part 2 (spoilers!) | 04.21.24 |
Title | Transcriber | Date |
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Halo 5: Advent (String... | cwhiterun | 06.07.16 |
Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
Halo 5: Light is Green... | cwhiterun | 10.20.15 |
Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
Roll Call - Price Paid | pimpnmonk | 06.02.14 |
Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
Episode | Date |
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Sony Acquires Bungie (mp3) | 02.02.22 |
Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Over in MBO's Asulym forum, there's details from Psyched, including rules and brackets, for Myth Tournament 2005 (which is actually being played with Myth II). Thanks Gholsbane for the heads-up.
Sidney Shuman's article Five Ways to Save Video Games at Games.net holds up Halo and Halo 2 as examples of some of the worst trends in gaming; namely, unoriginal plotlines, epic ambitions, spectacle over substance, and cinema envy. Oh, and then there's "treating women like whores" which is apparently the only industry sin the Halo franchise isn't guilty of... yet.
Next Generation quotes Jonathan Hayes of Microsoft as saying that manufacture of the Xbox 360 console began on last Wednesday, September 7.
Halo 2 trickster extraordinaire Vernon "vshields ash" Shields has spent an enormous amount of time-- literally hundreds of hours-- exploring the depths of the infinite enemies scenario at the end of the level Regret, to try and see if anything different happens. So far, he's seen quite a bit. Through object overload, he's made Regret disappear (as well as other enemies, visual effects, and bits of furniture) as well as made over a hundred of the Prophet's chairs appear out of thin air.
Buried in the news about Microsoft's global launch of the Xbox 360 console starting this November was the revelation that unlike the controversial two-tiered pricing system in the US, where the unit without the hard drive is $300, and the unit with the hard drive and some extras is $400, the Japanese market will get a single configuration-- fully loaded, with the hard drive, for less than $350.
Microsoft's "simultaneous" worldwide release has morphed into a more logistically manageable sequence of three staggered launches: November 22 in North America, December 2 in Europe, and December 10 in Japan. The New York Times has the story. (Use the username/password rampancy/rampant if you don't have an account--Ed.)
Halo Arena has put up an interview with c0ld vengeance, creator of Halo movies (including Haliens and Predator) and overlord of the HBO Helljumpers clan.
Ryan 'Mhaddy' Matthews at the Junkyard has put up the latest of their Spotlight series of interviews; this one features Jason "Stuntmutt" Cascarina, author of One One Se7en. Plus, there's a strip to commemorate the occasion.
Also of note:
Next Generation has picked up a post from Tadhg Kelly's blog, suggesting that as in-engine cutscenes become more detailed, the gap between those images and photorealism becomes actually more pronounced-- and that the only real resolution to this problem is a return to full motion video for cutscenes, using real actors. Halo is cited as support for this:
The Houston Chronicle's Entertainment section this past weekend was has a feature on Halo champion Matt "Zyos" Leto. Thanks Louis Wu.
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