Recent Movies

Title Poster Datesort ascending
Half-Life: Alyx Part 3 narcogen 05.20.20
Half-Life: Alyx Part 2 narcogen 05.16.20
Half-Life: Alyx Part 1 narcogen 05.13.20
Portal 2 Part 3 narcogen 05.09.20
Portal 2 Part 2 narcogen 05.02.20
Portal 2 Part 1 narcogen 04.25.20
Portal Part 2 narcogen 04.22.20

Latest Sheet Music

Title Transcriber Date
Halo 5: Advent (String Orchest... cwhiterun 06.07.16
Halo 5: Blue Team (String Orch... cwhiterun 10.22.15
Halo 5: Light is Green (String... cwhiterun 10.20.15
Halo 5: The Trials (String Orc... cwhiterun 10.12.15
Roll Call - Price Paid pimpnmonk 06.02.14
Behold A Pale Horse For Concer... pimpnmonk 01.24.14
Farthest Outpost/Mercy Plea/Ea... pimpnmonk 12.30.13

playstation

Here we can so both characters ahead of the player open fire on something around the corner that cannot be seen. None of the shots seem to land; in the next frame, they seem to harmlessly bounce off the floor.

It's hard not to look at the geometry and color scheme of this area and not be reminded of the Covenant hangar bays from Halo 1.


Rampant for over se7en years.



Here we can see the actual muzzle flash from the weapon. Both characters seem to be carrying rifles, but of different types.

In the background we can see things that looks like chrysalis of some sort, hanging from the ceiling. They're visible in many shots during this short trailer.


Rampant for over se7en years.



Here's the first shot we see fired in Destiny, although the player's weapon blocks direct view of it, we can see the muzzle flash on the floor.


Rampant for over se7en years.



The character visible ahead is wielding one weapon with another slung on the back. There's enough detail to identify it (if we knew what all Destiny's weapons were, that is). It looks like it's probably some short of shotgun.

However, we've already seen that characters in Destiny may have three weapon slots. Mass Effect handles multiple slung weapons OK, though, so perhaps this player is only carrying two.


Rampant for over se7en years.



This is probably one of the "space zombies". It's a fair bet that they may play a role similar to the Flood-- enemies that attack the player head-on and in large numbers without worrying about self-preservation. Because, you know... zombies.


Rampant for over se7en years.



Black smoke in an unknown area of Bungie's Destiny. I hope this doesn't mean we'll never really know what it is and the game ends in a church.


Rampant for over se7en years.



This shot may be a visual encapsulation of Bungie's fusion of Myth and Halo-- of technology and magic, and perhaps of strategy and action? Who knows. Certainly parts of this environment seem futuristic and technological, but the eerie smoke emanating from the object in the center feels like black magic.


Rampant for over se7en years.



A doorway. The details and color really remind me of some dungeons in Oblivion or Skyrim.


Rampant for over se7en years.



An as-yet unknown enemy wielding an unknown weapon. Multiple eyes might make him a member of the Fallen, although this particular specimen seems to have only two arms.


Rampant for over se7en years.



This shot appears to overlook Hellmouth. However, our only previous look at Hellmouth was concept art; this appears to be in-engine.


Rampant for over se7en years.



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