Bungie's DESTINY: First Impressions from Adam Sessler! Can Destiny be the future of shooters?
Adam Sessler relates his experience looking at Destiny's world at Bungie's offices in Washington, and speculates about what the final game will be like.
Adam Sessler relates his experience looking at Destiny's world at Bungie's offices in Washington, and speculates about what the final game will be like.
I've set the first sixteen images of Destiny concept art to the Destiny music track, "Eighth" by Martin O'Donnell and Michael Salvatori to create a Destiny Concept Art Slideshow.
A detail area from the Ghost Town images shows the "Inna Tour" (Инна Тур) sign on the building.
A quick round-up of good Destiny coverage:
IGN: A Land of Hope and Dreams, Quick FAQ.
Penny Arcade Report: Destiny is always online, social, could be the future of shooters
Polygon has now done a follow-up on their earlier piece about Destiny. In Bungie's new game, humanity apparently aren't yet galaxy-roaming colonists, and the action seems centered on our own solar system.
Added a new Destiny Concept Art gallery. Many, if not all, of these images were also included in the ViDoc, but these images are direct from Bungie.net and of higher quality.
This image also shows one example each of the three known player classes.
From left to right: Titan, Hunter, Warlock.
The enemies in the background being fought by the Warlock were referred to by Bungie as "space zombies".
IGN referred to this area as the Black Garden, saying Bungie described it as "a surreal, fantastic place". Bungie would not say where the location was or give any other information about it.
The Vex are described as time-traveling robots. They appear to take several different forms.
This single seat vehicle has quickly been labeled by many as Destiny's equivalent of Halo's Ghost.
It's colors and curved shape give it an almost organic feel; like portions of the spider tank the ventral fin almost looks as if it is alive.
Jump seat not confirmed.
The mysterious, spherical Traveler hovers above humanity's last city after saving them from destruction by alien forces.
The missing portions near the bottom of the sphere almost makes me think that humanity has in part built their city by removing pieces of metal from the Traveler.
As the huge, unknown artifact of Destiny, the Traveler would seem to be taking on the titular role in Halo.
Beneath-- and possibly reaching up towards-- the Traveler is the Tower, presumably a non-combat area where Guardian players will interact with each other.
This location is on Earth's moon. Destiny as described as taking place among the ruins of humanity's golden age of dominance over their solar system. Locations like these may be long-lost human installations or habitations.