Fall damage in Halo 2?
The latest poll asks whether Halo 2 multiplayer, which doesn't have fall damage-- unlike Halo 1-- should have it.
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What do you think?
The latest poll asks whether Halo 2 multiplayer, which doesn't have fall damage-- unlike Halo 1-- should have it.
[node:9127]
What do you think?
SPOnG has a story speculating that the on-again, off-again adventure game Kameo will be released finally on the Xbox 2 rather than the Xbox. More surprisingly, it claims that it was ported to the new console by Rare only six weeks after they received their first Xenon development kits, and that they could have done it even faster.
(Could this give credence to rumors of Halo 2.5 for Xbox 2 as a launch title? Only the Shadow knows --Ed.)
Halo 2's weapons, compared to Halo 1's and perhaps compared to other shooters, work or combine in such a way that the average time of any given encounter is greatly reduced. This makes any latency you are experiencing a greater percentage of the total encounter time than it would be if it took longer to get a kill, and places a lagged player with dual SMGs going up against a player also with dual SMGs is at a greater disadvantage than if both players had single SMGs.
In many ways Halo 2 deals admirably with lag, but the game engine cannot ignore the inescapable fact that latency creates a difference between what the player perceives is going on, through his screen, and what is really going on in the server's authoritative world.
So how does a player with an above-average ping cope with the stiff competition on Xbox Live? Read on.
Spong, featuring a new Googlified logo, put up a story late last night (so it's not an April Fool's joke, at least not a fair one) that says the Xbox 2 will have downloadable demo content right at launch.
In other news:
The pistol-whipping delivered to Bungie in last week's Humpday Challenge came from the land of the rising sun, in the form of the GunShin clan. The match was arranged by Microsoft's Japanese office, who was apparently asked to find a "group of typical Japanese players". Bungie lost all three games.