| Title | Date |
|---|---|
| Marathon: Server Slam | 03.08.26 |
| No Man's Sky: Remnant Part 1 | 03.07.26 |
| Destiny: Last Patrol Pt 2 | 02.21.26 |
| Destiny: Last Patrol Part 1 | 02.14.26 |
| Bazzite Backlog Blowout Pt 2 | 01.24.26 |
| Bazzite Backlog Blowout | 01.17.26 |
| Spatial Outpouring Pt 5 | 01.10.26 |
| Title | Transcriber | Date |
|---|---|---|
| Halo 5: Advent (String... | cwhiterun | 06.07.16 |
| Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
| Halo 5: Light is Green... | cwhiterun | 10.20.15 |
| Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
| Roll Call - Price Paid | pimpnmonk | 06.02.14 |
| Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
| Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
| Episode | Date |
|---|---|
| Sony Acquires Bungie (mp3) | 02.02.22 |
| Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
| Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Connected Home is reporting that a new update to Xbox Live, version 3.0, is coming sometime this spring and will add new voice and chat capabilities, possibly even voicemail, as well as special features for clans. Thanks Xbox365.
1UP has put on their site an article by Dean Takahashi, author of Opening the Xbox and other recent articles about the successor to Microsoft's Xbox gaming console. This article originally appeared in print for Gaming Industry News and was subsequently Slashdotted. The focus of the article is whether or not the new Xbox will be compatible with the old; he asks representatives from both Nvidia and ATI and gets conflicting answers.
In the end analysis, Takahashi seems to believe that backwards compatibility greatly benefited the PlayStation 2, a sentiment I happen to share despite it being downplayed by some in the community.
The Bungie Store now has new Grunt short-sleeved T-shirts; thanks SketchFactor at Bungie.net.
Frankie has written up a postmortem-cum-pictures on the Bungie Winter Pentathlon 2004, featuring competition between four teams, Grizzled Ancients, Old Skool, Middle Skool and Newbies in five events: Halo 2, Top Spin, Pictionary, Mario Kart and EyeToy.
The Grizzled Ancients won the competitions for Halo 2, Mario Kart and EyeToy, earning the full five points for each to win the Pentathlon. Old Skool took second place, based on their top performances in Top Spin and Pictionary as well as taking three of five points each in Halo 2 and Mario Kart.
Congratulations to Charlie Gough, Lorraine 'Mehve' McLees and the rest of the Grizzled Ancients on their win, as well as kudos to Marty O'Donnell, Chris Butcher and the rest of the Old Skool team for their good showing.
Our favorite team, Middle Skool, distinguished themselves in neither success nor failure, despite the doubtless heroic efforts of Rampancy's founder and unofficial Halo team captain Tyson 'Ferrex' Green, pulling 3 points out of 5 for Pictionary and EyeToy (both favorites of hardcore videogaming stalwarts, of course) .
Condolences to Frankie, SketchFactor and the rest of the Newbies team, who finished last, garnering goose eggs in Halo 2, Pictionary and Mario Kart and redeeming themselves only with solo points in Top Spin and EyeToy.
Corey Tamas posted an editorial at MacGamer at the end of last month that commented on the software piracy issue underlined by MacSoft's decision to require the Halo CD to be in the drive in order for Mac Halo to launch. It's entitled Back When I Stole Games, although "back when" seems to be not that long ago, as the most recently-copied game Tamas cites is the original Unreal. The article ends with Tamas discovering the error of his ways and chucking his illegal copy of Unreal. Oddly enough, he doesn't mention ever having bought a copy of the game he'd had for years; I guess he figured just throwing away a disc of a seven-year old game he'd doubtless already played through was good enough.
However, now that flexible morality is hovering nervously over the table like a postmodern movable feast, I thought I'd dredge up a recollection of my own. Among those I've known who willfully and knowingly pirate software, nearly all have had certain sacred cows-- companies whose software they would not copy, but would only buy, and that they would not allow their friends to copy as well.
Back in the Apple ][ days, it was Beagle Brothers. For the Amiga users, it was Psygnosis. For many people I've known who use Macs, Bungie has always been one of those sacred cows.
Wolfy over at Sector 7 has put up a short article looking at various elements of the recently-released Halo 2 multiplayer screenshot. Go take a look.
synide at cookedgamers writes that Angel Munoz of CPL is threatening to cancel the Halo PC tournament portion of their summer event if more teams do not register before February 13. Apparently fewer teams have registered for PC Halo than for all other games. As of this writing, only five teams were fully registered, with another 22 teams requiring one or more players to complete their registration. (Full disclosure: cookedgamers itself needs 3 or more players to register).
The CPL is extending their 25% discount on admission until February 13; currently to register for all five days of the summer event is $60. The full title of the event is the Cyberathlete Extreme World Championships 2004, which takes place between July 28 and August 1 in Grapevine, Texas.
As if to underscore some of the points in the recently rumored Xbox 2 specifications, Eurogamer has put up an article showing that the Xbox's lead over Nintendo's GameCube in Europe is still healthy, although both lag far behind top dog Sony and their PlayStation 2.
What is of concern is that when the figures for North America and Japan are taken into account, the Xbox is actually third in worldwide installed base, after Sony and Nintendo. Taking this in the context of the possibility that the next generation Xbox may not have backwards compatibility, and the idea emerges that perhaps Microsoft will dispense with its current installed base and target a different segment of the console market with a radically different machine than the first iteration. It might make sense of the completely different specifications seen-- namely, multiple PowerPC processors, ATI video gear, and no hard drive.
This might economically make sense, but it certainly doesn't seem to reward those early adopters who took a chance on Microsoft's first foray into console gaming, who may now be asked to make that choice again while faced with having to abandon their own game libraries-- including Halo and Halo 2-- in order to keep up with current hardware come 2005.
More writeups and photos from Louis Wu's latest LANfest, Offensive Tetraboxing, are starting to pop up. Ryan 'Mhaddy' Matthews at The Junkyard writes that Dan Chosich from 2070 Wired Films has made a writeup with a short movie.
Blackstar of Blackstar Productions also has a photo gallery for Offensive Tetraboxing.
Dolbex at Been Mawed also has a page of text and photographs of Offensive Tetraboxing.
UPDATE: Louis Wu's own roundup of links at HBO includes the following other places:
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