Most reviews of Wideload's debut effort, Stubbs the Zombie in Rebel Without A Pulse have been far more routine and uninteresting than the game itself. Barely a few hundred words, they run down the same checklist of pros and cons as if there was actually only one person who had played the game and written a review, and the rest were all cribbed from that original effort. This is probably not too far from the truth.
The usual litany goes like this: respect for the game's central "high concept" conceit, which is "a zombie game where you play the zombie" and a grudging acknowledgement of the game's sense of humor. The soundtrack is always mentioned, with a list of bands I'm obviously too old or out of touch to have heard of, who admittedly did decent covers of 50's standards.
Then, the review notes some of the controversy regarding the game's gore, accuses it of being too short and/or repetitive, and caps it off with some unrevealing series of numbers or snide advice about rental.
I'd like first to respond to each of these elements that most of the short reviews have in common, and then go on to take a more detailed look at what Stubbs is.
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