bungie

ASE Ep. 86 Beware Abandoned Rental Trucks M2 lvl 24

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ASE86 Beware Abandoned Rental Truck

The long dormant S'pht AI tells us that what needs to be done is clear. In a pig's eye! Unless what he means is shoot stuff and push buttons, because we would have done that without being told. Add to that some truly epic tele-bogarting of the shield recharge by Narcogen and some revenge from Blackstar and you have the latest episode of Let's Play Marathon 2, level 24.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:

http://marathon.bungie.org/story

http://forums.bungie.org/story/

http://marathon.bungie.org/spoiler/m2/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

ASE Ep. 85: Where the Twist Flops M2 lvl 23

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ASE Ep. 85: Where the Twist Flops

A pit of exploding BoBs. Hunters teleporting into your back pocket. A computer terminal submerged in lava, containing only three classified advertisements. What's not to like?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:

http://marathon.bungie.org/story

http://forums.bungie.org/story/

http://marathon.bungie.org/spoiler/m2/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

ASE Ep. 84: Kill Your Television M2 lvl 22

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ASE Ep. 84: Kill Your Television

UPDATE: Whoops! This was supposed to be for Friday, and I skipped Episode 83 by mistake, which also threw off the "levels remaining" count. So episode 83 will go out on Friday and when both are posted I'll correct the dates on the episodes so the playlists are in the proper order.

Blake wants us to find more personality cores for Thoth, the S'pht AI, and turn them on. I hope he's worth it. This level has some particularly interesting underwater (overwater?) architecture.

Seven levels left including this one!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:

http://marathon.bungie.org/story

http://forums.bungie.org/story/

http://marathon.bungie.org/spoiler/m2/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

ASE Ep. 83: My Own Private Thermopylae M2 lvl 21

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ASE 83: My Own Private Thermopylae

What, no airfield? What a gyp!

After having "saved" all of Blake's BoBs from their assimilation, Blackstar and Narcogen turn their attention back to Thoth. However, it appears he's not the only AI waiting in the wings to make a triumphant return...

Only seven levels left!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:

http://marathon.bungie.org/story

http://forums.bungie.org/story/

http://marathon.bungie.org/spoiler/m2/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

ASE Special: God Will Sort The Dead Secrets, Crusher and Invincibility

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ASE Special: God Will Sort The Dead

We played through level 20 of Marathon 2 awhile ago, God Will Sort the Dead, but we partially missed one prominent feature (the crushers situated above the teleporters) and one that has apparently remained hidden and nearly secret since the game's release. It's been hinted at by the maintainer of the Marathon Story Page:

http://forums.bungie.org/story/?read=...

Now it's been exhausively investigated by PerseusSpartacus:

http://forums.bungie.org/story/?read=...

He opened up the level in a map editor to reveal the location of a hidden invincibility powerup and its trigger-- walking over a powerup some distance away in the level, seemingly unreachable.

This item was apparently not mentioned in the Marathon Spoiler Guide, which lists the switches that trigger the crushers as the only secrets:

http://marathon.bungie.org/spoiler/m2...

Here, playing on Kindergarten so the Pfhor don't get in my way, I demonstrate how the crushers are supposed to work when you trigger them just as the Pfhor spawn in.

Then I use the teleport feature of irons' Co-Op 2.2 script:

http://simplici7y.com/items/co-op

and jump myself across the level in time to get the invincibility pickup before the secret door closes.

For Montage Apply Within

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Get W'rkt

Today on MyChemicalBromance's YouTube channel there's a new musical montage of multiplayer mayhem called Get W'rkt. It features footage from multiplayer games played by the Bungie.net group For Carnage Apply Within. Footage is included from this month's games in Marathon Infinity multiplayer using Aleph One, Myth II, and Halo Custom Edition on PC. Some nice stuff there, take a look-- and if you want to find some classic Bungie multiplayer games on the 'net, For Carnage Apply Within. Of course.

RPG Elements In Destiny Will Keep Players Coming Back

...at least that's what Bungie's lead investment designer on Destiny, Tyson "Ferrex" Green, is counting on. Watch this GameInformer interview to see him talk about what Bungie has learned from other games and where they are striking out on their own.

ASE Ep. 82: God Will Sort the Dead

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ASE Ep. 82: God Will Sort the Dead

Jason Jo... I mean, Robert Blake wants us to sidetrack from our mission of reactivating the dormant S'pht AI in order to take care of some assimilated BoBs that are harassing his men. We're warned that "their minds don't work like ours" but I think he's failed to take into account how our minds work.

We're not supposed to ever leave a BoB alive, but we do. Just one. We couldn't find him to kill him.

We're also now using the 1024x1024 textures originally created for the XBLA version of the game:

http://simplici7y.com/items/marathon-durandal-textures-1024x1024-3

We're hoping this makes the beta 3's MP4 output a little clearer, so we're doing two more episodes using that instead of ScreenFlow and we'll see how it goes.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:

http://marathon.bungie.org/story

http://forums.bungie.org/story/

http://marathon.bungie.org/spoiler/m2/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

Building the E3 Demo Commentary

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Building the E3 Demo Commentary

Bungie has published a video with commentary showing how they made the E3 2013 Destiny demo.

GameInformer Answers Its Own Question

For years now I've speculated that Bungie became independent from Microsoft in 2007 because the studio wanted to make games that weren't Halo but Microsoft wanted no part of that. This conclusion seemed (to me, anyway) to be strongly supported by the spinoff deal that set Bungie free in exchange (at least in part) for Microsoft keeping the Halo franchise. Any lingering doubts I'd suggest were expunged by Jason Jones in his last interview with Game Informer:

GI: Before Destiny, your team had been working on Halo for a long time. What prompted the move?

JJ: You already answered your own question.

There you have it. Incidentally, the interview has some other good information about Destiny, the difference between story and world-building, and other stuff. I'm waiting to see if they ask him about whether Destiny will have a Body Count... I mean, Slayer mode.

ASE Ep. 81: This Side Towards Enemy

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ASE Ep. 81: This Side Towards Enemy

As we're handed off from the deactivated Durandal to the mysterious Robert Blake, we switch from switching off an AI to trying to switch one on.

Apologies for the video quality here; for a few episodes now we've been trying out the MP4 export feature of the latest Aleph One beta; while it works well, quality varies quite a bit, seemingly dependent on how dark a level is and what textures it uses. Next episode we go back to regular screen capture.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

Destiny VGX 2013 Trailer

ASE Ep. 80: The Big House

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ASE Ep. 80: The Big House

Captured by Tycho's Pfhor after the deactivation by Durandal and stripped of all weapons save fists, Blackstar and Narcogen await rescue by human troops supposedly sent by the mysterious Robert Blake.

Naturally, life on the inside gets to them and it's shank or be shanked. Naturally.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

ASE Ep. 79: Begging For Mercy Makes Me Angry!

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#79 Begging 4 Mercy Makes Me Angry

This is it. We're performing a mercy killing on Durandal. The ones who aren't getting any mercy are Blackstar and Narcogen, because the Pfhor don't have any.

It seems only fitting that Durandal, tasked with opening and closing doors for a living should set us the task of disabling his logic cores-- by setting up a series of interlocking doors.

I didn't notice until I was editing this episode, but for most levels, Durandal provides both the gameplay instructions, as a proxy for the level designer, by telling you where to go and what to do-- push this button, pick up this chip, use this terminal, etc etc-- as well as the context, by giving those repetitive gameplay actions a larger meaning. You're not just opening doors, you're enabling avenues for counterattack. You're not just pushing buttons, you're activating self-defense mechanisms. You're not just moving an object from one location to another, you're infecting an alien computer network with a virus. You're not just reading an in-game manual, you're conversing with a slightly more than slightly insane computer intelligence. Okay, the conversation is a bit one-sided, but cyborgs aren't much for conversation anyway.

This level is an exception to the rule above. Since Durandal is already incapacitated (supposedly) he provides little context and almost no instruction. The level design itself gives the instruction, by limiting your access to one area until you've completed the previous one, and by depending on the security officer to, would you kindly, do what he's been told to do: push buttons, open doors, shoot aliens-- lather, rinse, repeat. What's interesting is that the lack of context is in itself a context. Like the Halo levels where the Chief has to do without Cortana's help, the absence of Durandal giving a detailed and sarcastic mission brief affects the way you think about what's going on in the story.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

Bungie,Marathon,Rampancy,ASE,Podcast,LetsPlay

ASE Ep. 78: For Carnage, Apply Within M2 lvl 16

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ASE 78: For Carnage, Apply Within

If things around here aren't working properly, it's probably because we're dying so hard. We're not the only ones, though. Blackstar and Narcogen continue the possibly pointless defense of Durandal's stolen Pfhor scoutship and face continued mockery from their new nemesis, Tycho.

When they said we should apply within for carnage, they never said the carnage would be applied to us. For those of you who enjoy our videos most when they feature incompetence, surprise, and humorous player death-- this episode is for you!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)

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