Requiem For A Phoenix
Bungie's own Matt Soell was kind enough to exchange a few words with Rampancy recently about the cancellation of the mysterious Project Phoenix.
Rampancy: How far in the development process did Phoenix get?
Matt: This is a tough question to answer. As with the early stages of Halo's development, we investigated and discarded a lot of ideas, which took a long time. We were still a long way from beta.
Rampancy:Was Phoenix its own engine, or based on Halo?