bungie

Kudos to Freewill, who shared this tidbit with the regulars at CPHL a few minutes ago. For you lucky sots who will be at Macworld San Fransisco a week from now, there will be a get together at Club-I on Wednesday, January 5th, 7pm till closing.

There is a $7 per seat charge, but there will be a few dozen computers with Myth installed on hand along with a few Bungie folk. A small price to pay for a night of enlightenment and mayhem, there may even be other surprises in store. Stay tuned for an official announcement sometime in the next few days.

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Certainly wasn't expecting this development... as reported by IMG, Oni Project Lead Brent Pease has left Bungie West. No details are available yet, but it does seem likely that Oni will be a little bit later as a result. More details as they arise...

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Noctavis pointed out an oddball rumor at www.bungie.org today, suggesting that Bungie might be in line to produce a Matrix title at some point in the future. While there is no confirmation from Bungie, it would be an unusual (albeit interesting) use of the Halo or more likley Oni engines.

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But of course. Marathon's Story reports that Bungie is has been praised in a Macworld Top 10 Mac Gaming Thingies of the Millennium article for their track record of raising the bar every time they enter a genre. Also noted is a MacGamesNews review of the Action Sack... an unusually active Saturday, isn't it?

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In what is surely another milestone in the Bungie community, the famous Letters to the Webmaster page has been updated with a new batch of letters, and more importantly, a new batch of responses. Young children and people with heart conditions are advised to steer clear of this one.

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And let's have another moment of silence, for the forum has consumed yet another victim. In his last hours as an employee at Bungie, Nathan has announced who will replace him as Bungie's unofficial forum representitive: Matt Soell, Director of Customer Support.

The Core would like to extend its apologies to Matt for the time that perl script from hell is going to suck out of his day. That said, make him feel welcome, folks!

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It is with some dismay that I report the passing on of Bungie's Nathan Bitner, who has posted word that he will soon be leaving Bungie to resume working towards a degree at the University of North Carolina (what did you think I meant?).

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Kudos to Bullseye and Freewill, both of whom pointed out the Bungie Company Picnic page now available for public consumption at Bungie's site. Just goes to show that they don't spend all their time playing mind games with us... or is this just another one of them?

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First of all, read the official word on it. This stuff is over my head, and I don't want misinterpret it too much. Basically, Take Two Interactive (Nasdaq: TTWO) is to acquire 19.9% equity interest in Bungie, giving Take 2 distribution rights to Oni, Halo, and two other undisclosed projects (!), while Bungie retains their status as an independant developer.

Kudos to Heady for pointing this one out! IMG has posted an interview with Halo Project Leader Jason Jones, and it's not to be missed. Here's an excerpt:

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Next Generation Online has posted an interview with Bungie's Nathan Bitner, a frequent poster on the Halo forums. Focussed on development, it's a great read--here's an excerpt:

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MACWORLD EXPO, NEW YORK CITY--July 21, 1999--Today Bungie Software announces Halo, a game that shatters the confines of typical game environments. Halo is a third-person perspective, sci-fi action epic that takes place indoors, outdoors, in the sky and beneath the surface of a world of astonishing realism and visual impact. Halo was unveiled this morning in Steve Jobs' keynote address to the Macworld Expo.

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Contact:
Doug Zartman
(312) 563-6200, x.23
doug@bungie.com

MARATHON TAKES TEXTURE MAPPING INTO SPACE
From Bungie Software, the makers of Pathways Into Darkness

Somewhere in the heavens...they are waiting.

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