In many ways Halo 2 deals admirably with lag, but the game engine cannot ignore the inescapable fact that latency creates a difference between what the player perceives is going on, through his screen, and what is really going on in the server's authoritative world.

So how does a player with an above-average ping cope with the stiff competition on Xbox Live? Read on.

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Anonymous's picture

sucks to be in New Zealand then... oh well, at least we got Halo 2 like 18 hours before you guys...