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Narcogen and Blackstar head back to the Cabal crashsite on the Dreadnaught to investigate a strange signal.

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Blackstar, Narc and NightStalkerB take on Taken Zealot Irxori, Lost to Oryx, in the Skywatch.

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Blackstar, Narc and NightStalkerB take on Taken Zealot Darnu, Horn of Oryx, in the Divide.

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On Narcogen's birthday, a special Gunsmith quest opened for those who have already collected four Dark Age relics and turned them in to Banshee. The reward? The heavy fusion rifle, Sleeper Simulant. This video shows each step of the process, including the missions, the public events, and the final level 280 strike.

Special thanks to CougRon, ChrisTheeCrappy, Freew1ll and Louis Wu for helping me get this great gun!

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We raid Rasputin's bunker in search of more stealth technology.

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Hunter Vanguard Cayde-6 sends us into the Cosmodrome to find some hidden stealth technology.

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Skolas tries to recruit the secretive Fallen House of Kings, holed up in the Rocketyard.

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Notorious Fallen assassins, the Silent Fang, helped Skolas of House Wolves escape from the Reef. Our job will be to take them out.

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Blackstar finishes his quest to hunt down wanted wolves on Venus and return the ship links to Variks.

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Blackstar and Narcogen tackle the first story mission of Destiny's second Expansion, the House of Wolves: A Kell Rises!

We explore the reef and accept a mission to chase down Skolas, the rebel Kell of the House of Wolves.

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

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Destiny's 1.2 patch is live with lots of changes, large and small, including some preliminary Queen's Wrath bounties to get us ready for the full launch of the House of Wolves expansion this week. We take on the next few of these.

In this episode we revisit the starting area of the Cosmodrome and discover the Fallen have moved back in with some of their new toys, as well as a new Ghost. Then we go back to Venus take on Beltrik the Veiled again (but we did that just for the experience, so it don't count) and then on to the Moon to face down Saviks, Queenbreaker.

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Destiny's 1.2 patch is live with lots of changes, large and small, including some preliminary Queen's Wrath bounties to get us ready for the full launch of the House of Wolves expansion this week. We take on the first few of these.

Some notes-- this video, unlike almost all the previous ones, was assembled from downloaded recordings of the Xbox One's Twitch broadcast feature; as a result, there are some audio issues and generally lower video quality. We are either going to find workarounds for these or return to the usual recording method in future House of Wolves episodes.

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We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode there's a castle filled with classical art, walls that explode, and aliens. It's always aliens.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

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We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode we find ourselves inside a castle made to resemble a water pump and read about Leonardo Da Vinci's nightmares. We also shoot aliens.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

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With the Urn nearly filled, we have one last special target: the Hive Knight Urzok the Hated, who conveniently shows up at the Skywatch for Public Events.

For complete stats:

https://www.bungie.net/en/Legend/PGCR/1/4611686018429850686/230584300922...

https://www.bungie.net/en/Legend/PGCR/1/4611686018429850686/230584300922...

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