Re: Calling Mr. Jones? posted by Narcogen at Wed, 03 Oct 2007 01:35:00
Re: Calling Mr. Jones? posted by Narcogen at Wed, 03 Oct 2007 01:35:00
Re: Calling Mr. Jones? posted by Narcogen at Wed, 03 Oct 2007 01:35:00
Re: Right. I'm still working on that... posted by Narcogen at Tue, 02 Oct 2007 23:54:00
It's tired cliché that you never get a second chance to make a first impression.
Despite rampant accusations of having a story that's derivative pulp, the first half of Halo 3 is not a tired cliché, nor does it need a second chance to make a first impression.
Hearing from a number of reviewers and community members who played through the game in a single sitting under Bungie's purview, I've decided to play no more than two campaign levels a day in order to savor the experience. To get my Halo 3 fix the rest of the day, I watch films of those levels, hunt for skulls, or play around in Forge. I understand why those people wanted to get through the game right away, and why Bungie wanted reviewers to play the whole game. Community members knew they wouldn't be able to go on much longer without someone spoiling the ending for them. Bungie knew it would be best for reviewers to have a complete experience-- at least, the most complete experience you can get from 8-15 hours of a game that probably has as much if not more replayability value as Halo 1 and 2 combined. However, I refuse to be rushed.
HBO: We don't know what Easy is. posted by Narcogen at Tue, 02 Oct 2007 07:33:00
The Anennberg School for Communication at USC's Online Journalism Review interviews Claude "Louis Wu" Errera at HBO about what it's like to run an online community for a game like Halo, and why mainstream media outlets have been slow to pick up on trends in that area in the article Lord of the Ringworld.
OJR: Newspapers still sort of treat Halo and other massively successful game franchises as underground or outsider. A lot of the reporting is like "Gee, games make a lot of money, who knew?" Why are journalists so far behind the curve? What would you like to see in mainstream media reporting about games that's not there now?
I think journalists might be behind the curve simply because gaming became a successful adult entertainment outlet relatively recently. Not that long ago, video games were the domain of kids - I think there are just a lot of writers that haven't noticed the change. It's becoming clearer with every runaway success, though.
Thanks for the heads-up to GhaleonEB at HBO.
The latest Bungie update covers a number of topics, including achievements and skulls, but the real revelation is that unlike most Xbox 360 games, Halo 3's native resolution is 640p, as rumored:
We're playing you guys online as you read this. But we do address a couple of items.
The Gallery Forum is back! Weekly caption contents with our development outtakes.