Dance Like A Sangheili
Another Halo sheet music submission from MJCrascal21; this time it's Halo 1's Covenant Dance (with percussion). Audio file to come soon.
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Another Halo sheet music submission from MJCrascal21; this time it's Halo 1's Covenant Dance (with percussion). Audio file to come soon.
Re: the story is over. posted by Narcogen at Fri, 08 Feb 2008 23:48:00
Re: the story is over. posted by Narcogen at Fri, 08 Feb 2008 23:46:00
Re: I think I understand your problem... posted by Narcogen at Fri, 08 Feb 2008 23:42:00
Re: Rumor: Gearbox Hired to Continue Halo posted by Narcogen at Fri, 08 Feb 2008 23:35:00
Re: The best stories never told. posted by Narcogen at Fri, 08 Feb 2008 23:33:00
Re: The best stories never told. posted by Narcogen at Fri, 08 Feb 2008 23:28:00
Re: You guys... posted by Narcogen at Fri, 08 Feb 2008 23:15:00
Re: Why do people care? posted by Narcogen at Fri, 08 Feb 2008 23:14:00
In this week's Bungie Weekly Update, Tyson "Ferrex" Green gives an exhaustive explanation of how Halo 2's melee system worked, how Bungie addressed its flaws in changing the design for Halo 3, how that design change led to complaints from the the playerbase, and how the Halo 3 Auto Update, due out later this month, will address those concerns.
Bottom line would seem to mean more simultaneous kills, and fewer situations in which the outcome of a near-simultaneous melee contest seems random:
For those of you uninterested in the precise details, the upshot is this: if you close for a melee attack and are at a clear advantage (or disadvantage), the outcome will be clear. If the outcome is unclear, too close to call, you will likely trade kills with your victim. But you should no longer watch your opponent saunter away for no clear reason (and if you do, check the film—it tells all.)
The update is chock full of other technical discussions of things like the Commando shoulders bug, cheating, host migration, and the like.
In particular I found the spread of hit points for the Halo player-- 45 for the body and 70 for the shield-- to be interesting.
I had always thought that since the elimination of the health bar and health packs after Halo 1 that far more hit points were on the shield than the body, but the difference here is less than 100%. And they recharge, too, which I was never sure of.
There's also a Mister Chief masterpiece made to benefit charity. Even if you stopped reading the BWU because Halo 3 came out, you'll want to read this one.
Transcription of "Covenant Dance", by Martin O'Donnell, transcription by Mike Poe.
This song is from Halo Combat Evolved, and is, in my opinion, one of the best songs in the Halo trilogy.
The percussion parts are what makes this song great, and I've tried my best to transcribe them in addition to the other instruments.
An mp3 audio file for this song is now up and running. enjoy
Re: the story is over. posted by Narcogen at Fri, 08 Feb 2008 12:27:00
Re: the story is over. posted by Narcogen at Fri, 08 Feb 2008 05:06:00