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Sheet Music

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campaign

The last secret Aie Mak Sicur variation makes wormfood out of Narcogen and Blackstar.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

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More ledges, more lava, and more secret exits. Blackstar and Narcogen encounter strange ephemeral creatures and die horrible flaming deaths while trying to continue the Durability narrative and find a way to become wormfood.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

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The third time's the charm for Blackstar and Narcogen in the last iteration of the electric sheep levels. We could go back to earlier timelines, but instead we press forward.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

We're here to kill Durandal! I mean, save Durandal! I mean kill him! Wait, what's this chip?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

Tycho makes Narcogen drink vacuum if he and Blackstar don't build a bridge across the slime.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

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Testing our 360 setup for the Destiny beta produced some odd results in Halo Anniversary online co-op.

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The Devil Walker and Sepiks Prime are the targets for Cody Miller in this Destiny Alpha strike while Blackstar and Narcogen look on. So when does the beta start?

Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

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Blackstar and Narcogen talk to Cody Miller of HaloReach.IsNotCanon.Net about his experience with the Destiny Alpha last week. In this segment we cover the sandbox-like Exploration play mode in Old Russia.

Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

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Cody Miller of HaloReachIsNotCanon.Net played the Destiny Alpha on PS4 last week and came on to talk about the footage with Blackstar and Narcogen. In this first segment we cover three areas of the game: character creation, a story mission, and the Tower.

Further segments later this week will show exploration, multiplayer, and a strike.

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Oops! We missed a level. Thanks to zdude0127 who pointed out that we went ahead and posted Naw Man He's Close without going back for this secret Aie Mak Sicur variation, Carroll Street Station. More deaths by juggernaught await!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

Jason Jones tells you everything you need to know about Destiny (almost) while also showing off a few new character designs, environments, enemies, and map locations. There's a shot of a Venus map, and a location in the overview map called "the reef" which I'm guessing is the asteroid belt.

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Bungie put out a new Destiny trailer for E3 2014 that lays out the game's premise in a pretty straightforward way and also shows off a bit of gameplay.

UPDATE: The audio in this version is messed up. A replacement is uploading, and when it's done, I'll replace the embedded version here with the new one.

UPDATE 2: This version should have the fixed commentary audio.

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Tycho wants us to flip some switches. How novel! Then we run into Blake again, sort of-- his BOBs are trying to kill us with fusion pistols.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

A good mix of both gameplay and some additional story in Bungie's "New Beginnings" trailer for E3 2014.

Also the first time I think I've seen it explicitly stated (by Peter Dinklage's voiceover here) what I've suspected for awhile here-- that the Traveler was the cause of both humanity's lost golden age and its downfall, and the enemies we face are the enemies of the Traveler, not necessarily the enemies of humanity.

Still, that might not ever become relevant, but it is something I've been thinking about for awhile.

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One of my favorite YouTube LPers, Effing Controller, has started a Let's Play of Myth II: Soulblighter. (He's already done The Fallen Lords).

Give it a watch!

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