BattleGround: Halo's SonicStorm is reporting that VoodooExtreme has posted their review of Halo, rating it a 95 out of 100. In short, they loved it:
Halo's visual prowess is unparalleled in today's crop of first person shooters; the power of the Xbox allowed Bungie to go wild in the graphical department, spending polygons like pennies on detailed character and vehicle models with all the other bells and whistles you'd expect from a game optimized to run on a GeForce 3 based graphics accelerator. The massive outdoor levels come stocked with near photo realistic textures with water and sky effects even more beautiful than what the Unreal engine currently offers. Indoor and underground levels lose a lot of the awe factor that the outdoor maps seem to inspire, but upon close examination you'll find no compromise in their construction (it's just that they're not as flashy). In-engine rendered movies with great voice talent and stellar lip-synced character dialogue serves as glue to hold the plot together, and through the movies, players are taken on an interactive tour of this exciting world created by Bungie.
The reviewer, Apache, says that Halo has now surpassed Half Life on his list of most engrossing games ever .
In the ratings, Halo pegged the scale at 99% (I don't know if VE gives 100s) for Graphics and Sound, and 95% for Gameplay and Innovation. Longevity and Stability received 90% each, although minor framerate issues were cited.