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Despite the fact that the Campaign mode of Halo 2 was extremely fun -- in fact, it's my favorite part of the game --, there are still some things I disliked about it.
Gravemind wrote an "Open Letter To Bungie" offering feedback on Halo 1 and Halo 2, with suggestions for changes and inclusions in Halo 3.
Gravemind has produced what may well be the single most exhaustive commentary on the Halo series to date, covering not only comparisons to Halo 1 and Halo 2 including each weapon and every vehicle, but single player and multiplayer level design as well. He caps it off with a series of mostly level-headed suggestions for Halo 3.
Normally the very entertaining Halo Story Page is rather like the equivalent of the Bungie fan community putting on funny costumes, lounging in easy chairs and sipping snifters of brandy while contemplating the treachery of Cortana, the inscrutableness of Gravemind and the machismo of Keyes family officers of both genders.
Wait, it's not the equivalent of that, it's exactly that.
However, today they've got something a bit better than that. Yes, hard to believe, but they do.
Joe Staten, along with Frankie and Robert McLees, at the request of mnemesis and Finn, granted the HSP an interview that contains some silliness, some pretty solid information, and some heavy hints about the Halo Story.
Let's sift through some particularly salacious morsels and read between the lines, shall we?
Click "read more" from the front page for the entire article.
Robert McLees said this image is worth a thousand words about the Covenant-Flood relationship.
There's a brand new(as of typing this) interview with Joe Staten on the Halo Story Page. Not only does it answer a few questions, it tosses out a lot more in typical Bungie fashion, and is quite revealing about the covenant- Jackals in particular.
http://halosm.bungie.org/story/staten083106.html
First, concerning Jackals. This is pretty damn interesting.
(((((((
HSP: One of the HBO forumgoers noted an interesting description of the Jackals on the Joyride site:
The latest Bungie Spotlight is on former community member, current Bungie staffer Cunbelin, and his contributions to Halo 3:
Well My most recent item was to remake the classic human crate, better, faster, stronger! Well better at least. I've got a long list of those kinds of items both to be brought up to the Halo 3 standards and new ones to be created. I'd go into specifics but things shift almost daily in priority so it's hard to say what else I'll be working on.
With a long quiet period after the release of Halo 2, Halo 3 was perhaps the most speculated-about Bungie game in a decade.
Would it be a shooter? An RTS? An MMO?
Were they even making it? Was someone else making it?
Now we know (most) of the answers, but the questions are still of interest. Below are articles about Halo 3 rumors.
What will the plot of Halo 3 do to the franchise? Is the secret in the novels, the I Love Bees radio drama, or (gasp) in the games themselves?
This series looks at what's happened so far in the Halo universe and what hints it might offer to what's going to happen in the "conclusion to this story arc" they call Halo 3.
If you need any more proof that what goes around, comes around-- usually to end up smacking you in the face when you turn around-- read this story at Joystiq alleging that not making Halo 4 would be stupid. I saw the story linked at HBO.